The Bachelor of Games and Interactivity focuses on the role of games in contemporary society and how games are developing as a cultural industry. Students undertake a range of projects which focus on analog and digital games, and develop practical and creative research and communication skills in a games lab environment. The course recognises the increasing convergence of games and other forms of media by complementing a core set of games-specific studies with units drawn from the wider field of media and communications.
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Classes are starting soon and you only have until 27 Feb to apply for most degrees and double degrees. Do it before it’s too late!
- Semester 1 - 4 March 2019
- 3400234021 (CSP)
- 3400234023 (IFP)
Faculty of Health, Arts and Design
A$30600 (annual for 2019)*
The indicative course fees shown in Course Search apply to international students for the relevant year only. They are based on a standard study load per year. However, please note that fees are assessed according to a student's study load in each semester, and variation to study load will result in an adjustment to tuition fees. All fees are subject to annual review and may be adjusted.
International students in Australia who hold student visas are required to study full-time and on campus. Courses that are taught entirely online are only available to international students studying outside Australia or those in Australia who are not on a student visa. Online courses are not available to international students in Australia who hold a student visa.
Whether it's a sensory forest or the International Space Station, Emre is designing world-renowned virtual realities with the help of his Bachelor of Games and Interactivity.
Make industry connections and start your game-changing career at Swinburne.
At Swinburne scholarships are about providing opportunity, promoting equity and recognising excellence and achievement. Scholarships are available for both commencing and current students.