Overview

User-Centred Design & Evaluation provides a comprehensive understanding of the design of interactive multimedia, with particular emphasis on accessible, ubiquitous, engaging and immersive interfaces. Students will examine a range of interactive interfaces and develop methodologies and practices for their evaluation through research and practical study. After completing this unit of study students are expected to have a theoretical and critical knowledge of the principles of interaction and associated heuristics. This subject is also designed to develop generic skills that are applicable to a broad range of disciplines and contexts.

Requisites

Prerequisites
GAM20003 Digital Game Prototyping Lab
GAM20002 Pervasive Game Design Lab

OR

HAGM202 - Games and Interactivity Lab 2

OR

37.5 cps of Level 2 Units

 

 

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
04-August-2025
02-November-2025
Last self-enrolment date
17-August-2025
Census date
31-August-2025
Last withdraw without fail date
19-September-2025
Results released date
09-December-2025
Semester 2
Location
Hawthorn
Start and end dates
03-August-2026
01-November-2026
Last self-enrolment date
16-August-2026
Census date
01-September-2026
Last withdraw without fail date
22-September-2026
Results released date
08-December-2026

Learning outcomes

Students who successfully complete this unit will be able to:

  1. Reflect on the relationship between technology, society, culture and history
  2. Formulate arguments concerning the relationship between technology and civilization
  3. Integrate and apply knowledge from specific fields and disciplines such as media ecology, aesthetics, software heuristics, user-centred design and phenomenology in the evaluation of technical objects

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
On-campus
Lecture
2.00 12 weeks 24
On-campus
Class
2.00 12 weeks 24
Specified Activities
Various
4.00 12 weeks 48
Unspecified Activities
Various
4.50 12 weeks 54
TOTAL150

Assessment

Type Task Weighting ULO's
AssessmentIndividual 60% 1,2,3 
Hardware EvaluationIndividual 40% 1,2,3 

Content

  • Interactive interface design techniques
  • Human factors in interaction design
  • Interaction design for different platforms and applications
  • Cognition and mental models in interaction design
  • Evaluating game interactivity

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.