The Bachelor of Games and Interactivity/Bachelor of Animation offers students a competitive edge in the fields of animation and games development.
You'll acquire a broad understanding of animation through the practice of animation techniques. Learn about film, television and animation history and theory; as well as the role of games in contemporary society and how games are developing as a cultural industry.
You'll also gain real industry experience while you study through our Work Integrated Learning programs, which are a guaranteed part of all our bachelor degrees and can include placements, internships or industry-linked projects. In this double degree, in the units Major Project: Development and Pre-Production and Major Project: Production and Post-Production (ANI30001 and ANI30001), and the Games and Interactivity Project 1 and 2 (GAM30003 and GAM30003), you’ll have the opportunity to apply your learning in a professionally focused, multidisciplinary project during your final year of study.
Graduates will be equipped with the skills needed to work in the rapidly evolving animation and games industries as well as the broader digital media sector.
Want real-time, personalised advice that's free and quick?
Our Swinburne course experts are on-hand and ready to chat through everything from course selection to applying to VTAC preferences. Book now.
- Semester 1 - 28 February 2022
- 3400211241 (CSP)
- 3400211243 (IFP)
At Swinburne scholarships are about providing opportunity, promoting equity and recognising excellence and achievement. Scholarships are available for both commencing and current students.