Overview

This unit enables students to design and develop innovative technology-based solutions to address industry-driven challenges relevant to their chosen specialisation. It places a strong emphasis on technology innovation, research, and entrepreneurship throughout the process of investigating opportunities, validating ideas, and creating solutions to complex real-world problems. Working in multidisciplinary teams, students apply evidence-based research, innovation methodologies, and industry engagement to develop technology products, services, or ventures. Each team is supported by a staff facilitator and undertakes an innovation project that applies knowledge from one or more computing disciplines to design, develop, and evaluate technology-based products, services, or ventures that address real-world challenges and opportunities.

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
03-August-2026
01-November-2026
Last self-enrolment date
16-August-2026
Census date
01-September-2026
Last withdraw without fail date
22-September-2026
Results released date
08-December-2026
Semester 1
Location
Hawthorn
Start and end dates
01-March-2027
30-May-2027
Last self-enrolment date
14-March-2027
Census date
30-March-2027
Last withdraw without fail date
20-April-2027
Results released date
06-July-2027
Semester 2
Location
Hawthorn
Start and end dates
02-August-2027
31-October-2027
Last self-enrolment date
15-August-2027
Census date
31-August-2027
Last withdraw without fail date
21-September-2027
Results released date
07-December-2027

Unit learning outcomes

On successful completion of this unit students will be able to:

  1. Critically analyse real-world challenges, emerging technologies, industry trends, and market opportunities to identify and justify innovative technology solutions within or across computing disciplines
  2. Conduct systematic investigation and validation of product, service, or venture opportunities using design thinking, lean startup, research methods, and innovation methodologies to generate, analyse, and critically evaluate evidence of customer needs, market demand, and feasibility
  3. Create and technically evaluate minimum viable products (MVPs), prototypes, or proof-of-concept solutions by integrating knowledge, technologies, and technical capabilities from one or more computing disciplines to develop innovative technology products, services, or ventures
  4. Collaboratively develop and communicate innovative technology solutions by applying project management, ethical and professional practices, and evaluating their commercial, social, and organisational impact

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Live Online
Lecture
2.00  12 weeks  24
On-campus
Workshop
2.00  12 weeks  24
On-campus
Workshop
2.00  12 weeks  24
Unspecified Activities
Various
19.00  12 weeks  228
TOTAL     300

Assessment

Type Task Weighting ULO's
Portfolio with Photo Essay Individual 10 - 30%  2,3,4
Final Pitch and Presentation Group  30 - 50%  2,3,4
Comprehensive Research Report and Design Proposal Individual 30 - 40% 1,2,3

Content

·  Technology innovation, startup development and commercialisation.

·  Opportunity identification through emerging technologies and industry trends.

·  Design Thinking and Lean Startup methodologies.

·  Customer discovery, user-centred design and market validation.

·  Innovation research and evidence-based opportunity assessment.

·  Business model development and technology commercialisation strategies.

·  MVP, prototype and proof-of-concept design and development.

·  Product-market fit and technology adoption.

·  Technology venture development and innovation project management.

·  Multidisciplinary technology solution design and implementation.

·  Commercial, social and organisational impact of technology innovation.

·  Ethics, privacy, cybersecurity and responsible innovation.

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.