Technology Application Project
Duration
- One Semester or equivalent
Contact hours
- 84 hours + blended
On-campus unit delivery combines face-to-face and digital learning.
2022 teaching periods
Hawthorn Higher Ed. Semester 2 |
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Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Prerequisites
COS70008 Technology Innovation ProjectAims and objectives
This is a project-based unit in which students work in teams to apply a solution to an industry driven challenge. The project will have a substantial emphasis on technology application. Teams of students will have a staff member as a ‘facilitator’ whilst working on this project. Student teams will be allowed to select a project from a range of industry oriented application projects aligned to their chosen specialisation or course discipline.
Unit Learning Outcomes (ULO)
On successful completion of this module the learner will be able to:
ULO1. Select and apply appropriate technologies and sources of information to provide cost-effective solutions to real-life problems in the context of a technology application project
ULO2. Appraise the technology challenges of independently performing scholarly and applied research
ULO3. Select and apply proper research methods and practices to interpret and critically appraise data acquired during technology applicatio
ULO4. Plan, design, develop and present solutions for a real-life project in a team environment that demonstrates scholarship in one field relevant to technology application
ULO5. Demonstrate an understanding of the relationships between the knowledge studied in technical units and its practical application in a real-life organisational setting, through reflective practice, and self and peer evaluation
ULO6. Demonstrate an awareness and understanding of ethical and professional behaviours as well as social and cultural perspectives in an organisational context
Unit information in detail
- Teaching methods, assessment and content.
Teaching methods
All Applicable Locations | |||||
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Activity Type | Activity | Total Hours | Number of Weeks | Hours Per Week | Optional - Activity Details |
Face to Face Contact | Seminar | 24 | 12 weeks | 2 | |
Face to Face Contact | Other | 12 | 12 weeks | 2 | Facilitator meetings |
Face to Face Contact | Workshop | 48 | 12 weeks | 4 | Blended workshops |
Unspecified Learning Activities | Independent Learning | 216 | 12 weeks | 17 | |
Total Hours: | 300 | Total Hours (per week): | 25 |
Assessment
Types | Individual/Group Role | Weighting | Unit Learning Outcomes (ULO) |
Application Concept | Group | 10-20% | 2, 3, 4 |
Project Demonstration/Presentation | Group | 15-30% | 4, 5, 6 |
Project Report | Individual | 20-40% | 3, 4, 5, 6 |
Research Report | Individual | 5-10% | 1, 2, 3 |
Content
- Technical content in the selected specialisation or course discipline
- Technology application and design techniques relevant selected specialisation or course discipline
- Identification and application of discipline-specific research methods
- Identification and implementation of appropriate experimental designs and research strategies
- Digital technology integration techniques
- Ethics and technology applications
- Interdisciplinary Team dynamics
- Technology project management
- Research methodologies
- Professional technical writing
Study resources
- References.
References
A list of reading materials and/or required texts will be made available in the Unit Outline