Interaction Design for Mobile Devices

DDD30020 12.5 Credit Points Hawthorn Available to incoming Study Abroad and Exchange students

Duration

  • One semester or equivalent
     

Contact hours

  • 36 hours

On-campus unit delivery combines face-to-face and digital learning.

2021 teaching periods

Hawthorn

Higher Ed. Semester 2

Dates:
2 Aug 21 - 31 Oct 21

Results:
7 Dec 21

Last self enrolment:
15 Aug 21

Census:
31 Aug 21


Prerequisites

or
50cp in UX Interaction Design Major  

Aims and objectives

This unit of study aims to introduce fundamental design and technical methodologies in designing interactive outcomes for mobile devices. Students will identify and apply industry best-practice, to inform project development; this knowledge may be applied to commercial outcomes in the design, web and computer game industries.
 
After successfully completing this unit, students should be able to:
1.Outline the design process required to author an application across multiple platforms in a project document
2. Plan and manage deployment strategies by publishing to a mobile device
3. Assess the strengths, limitations and constraints of different mobile platforms using simulations
4. Use appropriate authoring tools to produce a design outcome for mobile devices
5. Evaluate the user interaction and experience design of a mobile platform outcome by applying user testing methodologies.