Interaction Design for Mobile Devices
Overview
This unit of study aims to introduce fundamental design and technical methodologies in designing interactive outcomes for mobile devices. Students will identify and apply industry best-practice to inform project development. This knowledge may be applied to commercial outcomes in the design, web and computer game industries.
Requisites
COS10005 Web Development
COS10011 Creating Web Applications
DIG10003 Digital Content Management
ICT10021 Digital Content Management
COS10026 Web Technology Project
Rules
175 credit points
AND
At least one of the following units: DCO20004 User Interface Design OR COS10005 Web Development OR COS10011 Creating Web Applications OR DIG10003 Digital Content Management OR ICT10021 Digital Content Management OR COS10026 Web Technology Project
02-November-2025
01-November-2026
Unit learning outcomes
Students who successfully complete this unit will be able to:
- Outline the design process required to author an application across multiple platforms in a project document
- Plan and manage deployment strategies by publishing to a mobile device
- Assess the strengths, limitations and constraints of different mobile platforms using simulations
- Use appropriate authoring tools to produce a design outcome for mobile devices
- Evaluate the user interaction and experience design of a mobile platform outcome by applying user testing methodologies
Teaching methods
Hawthorn
| Activity Type | Activity | Total Hours | Number of Weeks | Venue Type and Activity Detail | ||||
|---|---|---|---|---|---|---|---|---|
| On-campus | Studio | 36 | 12 weeks | Technology Studio lab | ||||
| Unspecified Activities | Independent Learning | 114 | 12 weeks | Independent study, Assignment preparation, Revision | ||||
| Total Hours: | 150 | |||||||
Assessment
| Type | Task | Weighting | ULO's |
|---|---|---|---|
| Brief 1 | Individual | 50% | 1,2 |
| Brief 2 | Individual | 50% | 3,4,5 |
Content
This unit explores a range of study areas related to interaction design for the web. Topics discussed may include:
- Design for mobile devices
- User-centered design (UCD)
- User testing
- Design documentation development
- Technical documentation development
- Distribution and publishing paths.
- Graduate Attribute – Digital Literacies: Technical literacy
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.