DFM: Applied Innovation Studio 3
Duration
- One Semester or equivalent
On-campus unit delivery combines face-to-face and digital learning.
Prerequisites
DDD60030 DFM: Applied Innovation Studio 1AND
DDD70031 DFM: Applied Innovation Studio 2
AND
Admission into MA-DESG Master of Design
Aims and objectives
This unit develops self-awareness as a collaborative designer; advancing skills in futures thinking, experimentation, prototyping and radical innovation by curating innovation methods for complex problems. It features industry and/or Design Factory Global Network partnerships. DFM Applied Innovation units work in unison, where a dynamic learning plan guides authentic learning experiences; such as sprints, workshops, in-depth projects and internships. Students explore professional capabilities; scaffolding mastering of design activities, research-led design, being a collaborative designer, and design facilitation and/or leadership. Working on diverse challenges gives students opportunity to identify areas they may specialise in design fields.
Unit Learning Outcomes (ULO)
Students who successfully complete this unit will be able to:
1. Research through design to inform and iterate a complex, societal and/or commercial challenge.
2. Investigate radical innovation practices applied to design outcomes across diverse sectors.
3. Create prototypes to demonstrate proof of concept.
4. Construct documentation to communicate design value and intent to a cross-cultural audience.
5. Construct documentation to communicate design value and intent to a cross-cultural audience.
6. Interpret political, economic, societal, environmental, legal, ethical and technological factors to inform designing for the future.
7. Appraise different leadership styles and stakeholder engagement techniques relevant to design innovation contexts.
Unit information in detail
- Teaching methods, assessment and content.
Teaching methods
Hawthorn
Type | Hours per week | Number of Weeks | Total |
Studio | 6 | 12 | 72 |
Specified Learning Activities Online learning modules | 2.5 | 12 | 30 |
Unspecified Activities Independent Learning | 16 | 12 | 192 |
TOTAL | 294 hours |
Assessment
Types | Individual/Group Role | Weighting | Unit Learning Outcomes (ULOs) |
Final Portfolio | Individual | 100% | 1,2,3,4,5,6,7 |
Content
- Contemporary societal and commercial challenges
- Professional industry partnerships
- Radical and incremental innovation
- Research through design
- Communicating and engaging with cross-cultural audiences
- Futures and strategic thinking
- Being a responsible designer
- Prototyping methods and skills
- Delivering professional design outcomes
- High performing interdisciplinary teams
- Innovation culture; including curiosity, resilience and open mindset
Study resources
- Reading materials.
Reading materials
A list of reading materials and/or required texts will be made available in the Unit Outline.