- One Semester or equivalent
- 48 hours face to face + blended
On-campus unit delivery combines face-to-face and digital learning.
Prerequisites175 Credit points
Aims and objectives
This is a project-based unit in which students work individually, or in teams if the project is a large industry project, to provide students with the skills to generate a computing technology solution to solve one or more industry challenges specifically designed and oriented towards computing technologies. Having an overall focus on computing technology innovation, students will be focusing on the research and development stages of a year-long project, this being the first part. Students will be able to select a project from a range of industry-oriented projects aligned to their chosen computing major. Teams of students will have a staff member as a ‘facilitator’ to guide their learning whilst working on their projects.
Unit Learning Outcomes (ULO)
On successful completion of this module the learner will be able to:
1. Review literature and investigate topic areas relating to computing technology
2. Justify and manage risks in the project planning and execution phases of computing technology projects
3. Apply research methods and skills to complete a research report
4. Investigate the importance of research and data ethics
5. Synthesise work related to the computing technology projects relevant to students major
6. Communicate within teams and stakeholders using appropriate verbal, written and technological approaches