Engineering Technology Project A (ENG/CS)
Overview
This is a project-based final year capstone unit in which students work individually, or in teams if the project is a large industry project, to apply their skills to generate a combination of computing and engineering technology solution to an industry challenge. The project is part 1 of a year-long project. Having an overall focus of engineering technology innovation, students will be focusing on the research and development stages of the year-long project. Students will be able to select a project from a range of industry-oriented projects aligned to their chosen engineering major and will work under the guidance of an Academic facilitator.
Requisites
250 credit points
02-November-2025
31-May-2026
01-November-2026
Unit learning outcomes
Students who successfully complete this unit will be able to:
- Create real-world computing and engineering technology project by applying professional ethical practices as an IT practitioner and by incorporating relevant methods, techniques, tools, processes, and standards
- Evaluate topic areas by applying research methods and skills to complete a research report
- Create project and handover strategies that align with ethical standards and meet information security requirements.
- Create structured approaches to planning, execution, monitoring, and delivery of a computing and engineering technology project, incorporating principles and best practices in requirements engineering, architectural engineering, risk engineering (management), quality engineering and change engineering (management)
- Communicate and work effectively within teams and with diverse stakeholders by demonstrating appropriate use of verbal, written, and digital communication strategies tailored to professional and project-specific contexts
Teaching methods
Hawthorn
| Type | Hours per week | Number of weeks | Total (number of hours) |
|---|---|---|---|
| On-Campus Lecture |
1.00 | 12 weeks | 12 |
| Specified Activities Supervisor Meetings |
1.00 | 12 weeks | 12 |
| Specified Activities Group Meetings |
1.00 | 12 weeks | 12 |
| Unspecified Activities Independent Learning |
9.50 | 12 weeks | 114 |
| TOTAL | 150 |
Assessment
| Type | Task | Weighting | ULO's |
|---|---|---|---|
| Portfolio | Individual/Group | 100% | 1,2,3,4,5, |
Hurdle
As the minimum requirements of assessment to pass a unit and meet all ULOs to a minimum standard, an undergraduate student must have achieved:
(i) achieve an overall mark for the unit of 50% or more, and(ii) complete the project to an acceptable standard. A rubric will be used to determine if students have met the acceptable standard. The rubric is available on Canvas. Students who do not successfully achieve hurdle requirement (i) and (ii) in full, will receive a maximum of 45% as the total mark for the unit.
Content
- Application of computing and engineering technology solutions
- Research Methods
- Research Planning
- Research Ethics
- Software and Engineering management
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.