Design Capstone Project
Overview
This unit allows students to consolidate and apply the diverse skills and knowledge gained in their degree in preparation for entry into professional practice. Working on an industry or applied academic project affords students the opportunity to extend their design, collaboration and project management skills to produce a professional-level body of work. In addition to exposing students to the rigor of the design processes, technologies and methods used in industry, the unit challenges students to bridge the research/theory/practice nexus to deliver innovative, implementable designs showing a high level of resolution.
Requisites
Rule
200 credit point in BA-DESCMN2 or BA-DESCMN3 or BB-DCDBUS or BA-DES or BB-DESBUS or BA-DESCMN3S
AND
50 credit points in any Design Major
DDD30045 UX Interaction Design Capstone Project
DDD30042 Photomedia Capstone Project
DDD30047 Communication Design Capstone Project
DDM30001 Motion Design Capstone Project
DBE30004 Branded Environment Capstone
and
DDD30045 UX Interaction Design Capstone Project
and
DDD30042 Photomedia Capstone
and
DDD30047 Communication Design Capstone Project
and
DDM30001 Motion Design Capstone
31-May-2026
01-November-2026
Unit learning outcomes
Students who successfully complete this unit will be able to:
- Apply creative problem solving, critical thinking and research skills to answer a complex design brief.
- Synthesise appropriate design methods, processes, techniques, technologies and tools to create a design outcome to a professional standard.
- Demonstrate professional competencies in communication, collaboration and time management.
- Communicate the design process and outcomes through concise, coherent and well-structured documentation and presentations
- Critically reflect on individual design strengths, professional skills and attributes, and formative feedback to deliver a design project that exhibits innovative thinking and a high standard of creative practice.
Teaching methods
Hawthorn
| Activity Type | Activity | Total Hours | Number of Weeks | Hours Per Week |
|---|---|---|---|---|
| On-campus | Studio | 72 | 12 weeks | 6 |
| Specified Activities | Various | 36 | 12 weeks | 3 |
| Unspecified Activities | Independent Learning | 192 | 12 weeks | 16 |
| Total Hours: | 300 | Total Hours (per week): | 25 | |
Assessment
| Type | Task | Weighting | ULO's |
|---|---|---|---|
| Minor Project | Individual/Group | 25% | 1,3,4 |
| Capstone Project 1 | Individual/Group | 25% | 1,2,3,4,5 |
| Capstone Project 2 | Individual/Group | 50% | 1,2,3,4,5 |
Content
- Principles and techniques for disciplinary and interdisciplinary design
- Design processes, including concept generation, visual development, technical development and presenting final design outcomes
- Human-centred design
- Framing research-informed design strategies
- Presenting design proposals to clients and other project stakeholders
- Project management
- Graduate Attribute – Communication Skills: Communicating using different media
- Graduate Attribute – Teamwork Skills: Collaboration and negotiation
- Graduate Attribute – Teamwork Skills: Teamwork roles and processes
- Graduate Attribute – Digital Literacies: Information literacy
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.