Overview

This unit explores design processes and production techniques for various interactive immersive media formats. From conceptual design, prototyping and testing, through to final production and analysis, students will learn to develop the design and production elements of an immersive media experience. Students will investigate key historical and contemporary precedents of practice and theoretical concepts for interactive immersive media to inform project development, as well as gaining experience with using relevant hardware and software. Using a reflective practice methodology, students will create, document, and present an interactive immersive media experience.

Requisites

Prerequisites
MDA10001 Introduction to Media Studies

Rule

50 credit points
OR
MDA10018 Content Creator Lab OR JOU10007 Media Content Creation
AND
MDA10001 Introduction to Media Studies

Teaching Periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date

Learning outcomes

Students who successfully complete this unit will be able to:

  • Identify key concepts and principles of interactive immersive media design
  • Develop conceptual, design, and problem-solving skills by creating and testing prototypes for immersive media formats
  • Implement industry standard production techniques, principles and workflows in the development of an immersive media experience
  • Analyse and evaluate a range of historical and contemporary interactive immersive media experiences, to inform the development of a creative outcome
  • Engage in reflective practice to support critical thinking and improve research skills

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Online
Lecture (Asynchronous)
1.00  12 weeks  12
On-campus
Class
2.00  12 weeks  24
On-campus
Practical
2.00  12 weeks  24
Unspecified Activities
Various
7.50  12 weeks  90
TOTAL     150

Assessment

Type Task Weighting ULO's
Reflective Journal Individual  30%  1,4,5
Minor Project Individual  30%  2,4,5 
Major Project Individual/Group 40%  2,3,4,5

Content

  • Historical and contemporary precedents of interactive immersive media
  • Theoretical concepts relevant to interactive immersive media
  • Industry standard techniques and workflows for immersive media production
  • Real-time technology
  • Technology benefits, constraints, and capabilities
  • User-centred design and user experience
  • Principles of interaction design
  • Spatial design for virtual environments
  • Reflective practice methodology
  • Graduate Attribute - Communication Skills: Communicating using different media
  • Graduate Attribute - Teamwork Skills: Collaboration and negotiation
  • Graduate Attribute - Digital Literacies: Information literacy
  • Graduate Attribute - Digital Literacies: Technical literacy

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.