Overview

This unit enhances collaborative and project management skills and explores the scope of UX Interaction Design. Working individually and in groups, students will develop professional level, fully resolved design outcomes. This unit is designed to familiarize students with group dynamics, project management and UX Interaction Design in real-world contexts. Utilising research and conceptual problem solving, students will work across a range of technologies and apply commercial design tools, processes, and methodologies.

Requisites

Prerequisites
DDD30045 UX Interaction Design Capstone Project

Rule

50 credit points in UX Interaction Design Major

AND

150 credit points

Teaching Periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
29-July-2024
27-October-2024
Last self-enrolment date
11-August-2024
Census date
31-August-2024
Last withdraw without fail date
13-September-2024
Results released date
03-December-2024

Learning outcomes

Students who successfully complete this unit will be able to:

  • Apply appropriate conceptualising and problem solving methods and processes to develop a commercial quality UX Interaction Design project in response to a specified design brief
  • Apply a range of technologies and commercial design tools, processes, and methodologies to develop professional level, fully resolved UX Interaction Design outcomes
  • Plan the investigative process applying professional quality assurance methods to design practice, user experience, technical and content requirements
  • Critically evaluate outcomes of the project, including the environmental impact and sustainability of the outcome, through concise, coherent and well-structured documentation, design outcomes, and presentations
  • Demonstrate professional competencies in the field of UX Interaction Design, by composing a coherent body of research and project outcomes that can be used for professional engagement

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
On-campus
Class
6.00 12 weeks 72
Online
Independent Learning
5.00 12 weeks 60
Online
Directed Online Learning and Independent Learning
12.00 12 weeks 144
Live Online
Class
2.00 12 weeks 24
TOTAL300

Assessment

Type Task Weighting ULO's
Capstone Project 1Group 50% 1,2,3,4 
Capstone Project 2Individual 50% 1,2,3,4,5 

Content

  • Project management
  • Team management
  • Research and strategy
  • Concept generation
  • Visual development
  • Translating concepts across various media formats
  • Technical development
  • UX Interaction Design and production
  • Design for UX Interaction Design
  • Portfolio expectations, preparation and presentation
  • Employment strategies and self promotion.

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.