Overview

This unit aims to provide students with a transformative experience working on a project that will develop a broad range of professional skills and attributes including teamwork, leadership, advanced communication, problem solving and global social responsibility. Students will work collaboratively to explore the role of technology and /or innovation in society, applying their academic knowledge in a real-world setting. Student groups will deliver an outcome for an industry or community partner, either within Australia or internationally. Students undertake a 2-4 week intensive field trip (or virtual study tour) during which they spend time in the relevant community / project context to develop cultural awareness, understand the local context and collect data relevant for the project. Students will undertake pre-trip workshops on campus to commence the project, set learning goals, develop specialist knowledge, and plan their field work. Post-trip students will undertake further on-campus workshops to complete the project and their personal portfolios.

Requisites

Prerequisites
ENG30003 Technology and Innovation in Society Field Project

Rule
150 credit points and approval from unit convenor

Teaching Periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Winter
Location
Hawthorn
Start and end dates
17-June-2024
28-July-2024
Last self-enrolment date
17-June-2024
Census date
28-June-2024
Last withdraw without fail date
12-July-2024
Results released date
13-August-2024

Learning outcomes

Students who successfully complete this unit will be able to:

  • Explore the role of technology and innovation in society. (A1, A4, K4, K5, K6)
  • Identify, locate, and analyse appropriate sources of data and then use these to describe the socio-economic, environmental, political and cultural context for a specific project. (K5, A2, A4)
  • Apply technical skills in a local, global and sustainable context demonstrating ethical judgement to produce outcomes for a project in a complex community context (S2, K4, K5, K6, A1)
  • Function as an effective team member in a diverse team using project management tools, demonstrating professionalism and cultural competencies (S4, A2, A4, A7)
  • Communicate proficiently to professional audiences using professional verbal, written and technological approaches (A2)
  • Reflect on your learning experiences throughout the unit to improve professional practice and explore concepts such as social and global responsibility. (A5, A6)

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Face to Face Contact (Phasing out)
Workshop
0.67 12 weeks 8
Face to Face Contact (Phasing out)
Tutorial
0.67 12 weeks 8
Face to Face Contact (Phasing out)
Fieldwork
6.67 12 weeks 80
Unspecified Learning Activities (Phasing out)
Individual Study
4.50 12 weeks 54
TOTAL150

Assessment

Type Task Weighting ULO's
PortfolioIndividual 20 - 40% 1,2,3,5,6 
Project DeliverablesIndividual/Group 60 - 80% 1,2,3,4,5,6 

Hurdle

As the minimum requirements of assessment to pass a unit and meet all ULOs to a minimum standard, an undergraduate student must have achieved:

As the minimum requirements of assessment to pass a unit and meet all Unit Learning Outcomes to a minimum standard, a student must achieve:

  • an overall mark for the unit of 50% or more; and
  • complete the project to an acceptable standard.

Students who do not successfully achieve hurdle requirement (ii) in full, will receive a maximum of 44% as the total mark for the unit and will not be eligible for a conceded pass.

Content

  • Role of technology and innovation in society
  • Impacts of technology and innovation
  • Communication, teamwork and project management
  • Working cross-culturally
  • Reflective Practice
  • Socio-economic, environmental, political and cultural research around the country/place of destination

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.