Overview

This unit prepares students to develop critical thinking and professional skills through the means of Systems Thinking and the development of a product. Students are expected to approach a problem with creativity and innovative approaches by iteratively working through a prototype. Students will utilise industry standard tools throughout the project include developer tools, cloud-based applications and collaborative tools.

Requisites

Teaching Periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
HE Block 4
Location
Hawthorn
Start and end dates
18-March-2024
05-July-2024
Last self-enrolment date
31-March-2024
Census date
12-April-2024
Last withdraw without fail date
17-May-2024
Results released date
13-August-2024
HE Block 4
Location
Hawthorn
Start and end dates
18-March-2024
05-July-2024
Last self-enrolment date
31-March-2024
Census date
12-April-2024
Last withdraw without fail date
17-May-2024
Results released date
13-August-2024

Learning outcomes

Students who successfully complete this unit will be able to:

  • Establish a team to work effectively with others
  • Define the problem utilising systems thinking techniques
  • Develop a potential solution using prototyping techniques
  • Apply programming concepts to realise a prototyped solution
  • Test, Evaluate and Review the solution against the initial problem definition

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Face to Face Contact (Phasing out)
Laboratory
3.00 13 week 39
Face to Face Contact (Phasing out)
Laboratory
3.00 13 week 39
Unspecified Learning Activities (Phasing out)
Independent Learning
3.54 13 week 46
Online
Directed Online Learning and Independent Learning
2.00 13 week 26
TOTAL150

Assessment

Type Task Weighting ULO's
PresentationIndividual 10 - 20% 3,4 
ProjectGroup 40 - 60% 1,2,3,4,5 
TestIndividual 30 - 40% 3,4,5 

Hurdle

As the minimum requirements of assessment to pass a unit and meet all ULOs to a minimum standard, an undergraduate student must have achieved:

  • An aggregate mark for the unit of 50% or more, including
  • At least 35% of the possible final marks for each Major Assessment Component (any assessment worth 20% or more)
  • At least 45% in the final exam

 

Students who do not achieve at least 35% of the possible final marks for each Major Assessment Component and at least 45% for the final exam (if applicable), will receive a maximum of 44% as the total mark for the unit and will not be eligible for a conceded pass. 
 
The Major Assessment Components in this unit are the Online Activities (combined grade), Computer Lab Reports (combined grade) and the Exam. 

Content

  • Systems Thinking concepts
  • Prototyping solutions
  • Software Development techniques
  • Innovation and Critical thinking
  • Version Control 
  • Basic Project Management concepts
  • Problem-Definition

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.