Studio 8: Applied Design
Duration
- One Semester or equivalent
On-campus unit delivery combines face-to-face and digital learning.
2023 teaching periods
Hawthorn Higher Ed. Semester 2 |
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Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Prerequisites
Pre-requisite
DDD70019 Studio 3: Inclusive and Participatory Design
DDD70019 Studio 3: Inclusive and Participatory Design
Pre-requisite
DDD40001 Studio 1: Methods for Design Research
DDD40001 Studio 1: Methods for Design Research
Aims and objectives
This unit presents entrepreneurship as a viable career path for a designer. Creating design outcomes that are of benefit to individuals and society are key aims of this unit. How to identify novel business and entrepreneurial opportunities, and how to develop strategic and economic knowledge to pursue these opportunities is taught. Students will be encouraged to develop professional networks and partnerships, build key linkages with industry, and can acquire advanced technological skills. Students may be involved in workshops, seminars, the Bureau or the Venture Cup to support and develop their major project – a professional quality design outcome.
Unit Learning Outcomes (ULO)
Students who successfully complete this unit will be able to:
1. Apply entrepreneurial thinking to new design-based opportunities
2. Create prototypes to generate, explore and develop ideas in conjunction with industry or university partners
3. Construct documentation that clearly communicates the value and intent of a design solution
4. Interpret future trends and challenges to deliver a professional quality design outcome
5. Develop design solutions that are appropriate, responsible and provide value to specific users in response to a project brief
Unit information in detail
- Teaching methods, assessment and content.
Teaching methods
Hawthorn
Type | Hours per week | Number of Weeks | Total |
Tutorial | 6 | 12 | 72 |
Specified Learning Activities Discussion boards, Practice-led enquiry into materials, Technology and form, Technical development, Workshops, Collaborative idea generation, Readings | 10 | 12 | 120 |
Unspecified Activities Independent Learning | 9 | 12 | 108 |
TOTAL | 300 hours |
Assessment
Types | Individual/Group Role | Weighting | Unit Learning Outcomes (ULOs) |
Final Folio | Individual | 40% | 2,3,5 |
Pitch Presentations | Individual/Group | 40% | 1,2,3,4 |
Progress Report | Individual | 20% | 1,2,3,4,5 |
Design Research and Strategy | Individual/Group | 20& | 1,3,4,5 |
Content
- Extend strategic, economic and entrepreneurial skills
- Implement a research-led design approach
- Explore the principles of venture design
- Generate innovative design outcomes that respond to societal need
- Align design innovation to a commercial growth strategy
- Build critical links, partnerships and interactions via teamwork
- Workshops/seminars to support technology needs
Study resources
- Reading materials.
Reading materials
A list of reading materials and/or required texts will be made available in the Unit Outline.