Sound Design and Acquisition

FTV10005 12.5 Credit Points Hawthorn Available to incoming Study Abroad and Exchange students

Duration

  • One Semester or equivalent 
     
    This unit will be delivered both on-line and on-campus in Semester 2 2020.
    Please check your timetable for on campus locatio

Contact hours

  • 36

2020 teaching periods

Hawthorn

Higher Ed. Semester 2

Dates:
3 Aug 20 - 1 Nov 20

Results:
8 Dec 20

Last self enrolment:
16 Aug 20

Census:
31 Aug 20


Prerequisites

Nil

Aims and objectives

This unit introduces students to the practices of sound acquisition as an integral part of film and television, animation, games and screen production. The unit will examine sound recording procedures for single camera shoots and field recording techniques. Students will examine basic concepts and practices behind audio post-production and sound design. The creative use of sound and its role in storytelling will be explored. Students will learn how to undertake sound editing and basic sound mixing on a range of screen-based projects.


Students who successfully complete this unit will be able to:
1. Apply best practice methodologies for location sound recording on single camera shoots
2. Apply basic procedures and principles of sound acquisition to a screen-based project
3. Evaluate basic concepts behind the production of a film or animated soundtrack
4. Compare sound design treatments used in fiction and non-fiction film-making
5. Implement effective production and audio post-production techniques to a project by using sound editing software
6. Review the impact of production methodologies and practices on the social and natural environment.