Sound Design and Acquisition

FTV10005 12.5 Credit Points Hawthorn Available to incoming Study Abroad and Exchange students

Duration

  • One Semester or equivalent 
     

Contact hours

  • 36

On-campus unit delivery combines face-to-face and digital learning.

2022 teaching periods

Hawthorn

Higher Ed. Semester 2

Dates:
1 Aug 22 - 30 Oct 22

Results:
6 Dec 22

Last self enrolment:
14 Aug 22

Census:
31 Aug 22

Last withdraw without fail:
16 Sep 22


Prerequisites

Nil

Aims and objectives

This unit introduces students to the practices of sound acquisition as an integral part of film and television, animation, games and screen production. The unit will examine sound recording procedures for single camera shoots and field recording techniques. Students will examine basic concepts and practices behind audio post-production and sound design. The creative use of sound and its role in storytelling will be explored. Students will learn how to undertake sound editing and basic sound mixing on a range of screen-based projects.


Students who successfully complete this unit will be able to:
1. Apply best practice methodologies for location sound recording on single camera shoots
2. Apply basic procedures and principles of sound acquisition to a screen-based project
3. Evaluate basic concepts behind the production of a film or animated soundtrack
4. Compare sound design treatments used in fiction and non-fiction film-making
5. Implement effective production and audio post-production techniques to a project by using sound editing software
6. Review the impact of production methodologies and practices on the social and natural environment.