Overview

This unit of study aims to introduce students to structured programming and design.

Requisites

Prerequisites
COS60018 Programming Principles and Practices

OR
COS60006 Introduction to Programming
OR
INF60008 Introduction to Programming in .NET
OR
Admission to MA-ITPC1 Master of Information Technology (Professional Computing)

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
02-March-2026
31-May-2026
Last self-enrolment date
15-March-2026
Census date
31-March-2026
Last withdraw without fail date
21-April-2026
Results released date
07-July-2026
Semester 2
Location
Hawthorn
Start and end dates
03-August-2026
01-November-2026
Last self-enrolment date
16-August-2026
Census date
01-September-2026
Last withdraw without fail date
22-September-2026
Results released date
08-December-2026

Learning outcomes

Students who successfully complete this unit will be able to:

  • Explain the principles of the object oriented programming paradigm specifically including abstraction, encapsulation, inheritance and polymorphism, and explain how these principles are used to create object oriented programs
  • Design, develop, test, and debug programs using object-oriented principles in conjunction with an integrated development environment
  • Select and use appropriate collection classes, from the languages class library, to manage collections of multiple objects
  • Construct appropriate diagrams and textual descriptions to communicate the static structure and dynamic behaviour of an object-oriented solution
  • Independently research advanced programming techniques and topics in solving complex computing problem
  • Develop an ability in a project design and development to solve complex computing problems

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
On-campus
Lecture
1.00  12 weeks  12
Online
Lecture
1.00 12 weeks 12
On-campus
Class
2.00  12 weeks  24
On-campus
Workshop
0.50  12 weeks  6
Unspecified Activities
Independent Learning
8.00  12 weeks  96
TOTAL     150

Assessment

Type Task Weighting ULO's
Portfolio Individual  25 - 35%  1,2,3,4 
Project Individual  45 - 55%  1,2,3,4,5,6 
Test Individual  15 - 25%  2,3,4 

Content

  • Object oriented programming
  • Software architecture and design patterns
  • Responsibility driven design
  • Software development tools

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.