Industry 4.0 Software Project
- One Semester or equivalent
- 36 hours Face to Face + blended
On-campus unit delivery combines face-to-face and digital learning.
Aims and objectives
This unit aims to give students practical experience in the application and design of the software-based tools of Industry 4.0. These include product lifecycle management, computer-aided design, network communications and digital twinning.
Unit Learning Outcomes (ULO)
On successful completion of this unit students will be able to:
1. Analyze the flows of data required throughout a manufacturing or production process using the frameworks of Industry 4.0 (A2, A4, K3)
2. Evaluate the software platforms of Industry 4.0, including CAD, PLM, and digital twinning for suitability for application to a given process (A4, K4, S4)
3. Select and apply the relevant software platforms to create a model of a given process (K2, K4, S1, S3)
4. Design a complete software pipeline for the analysis, control and optimization of a given process (A6, A7, S1, S2, S3, S4)
Swinburne Engineering Competencies (A1-7, K1-6, S1-4): find out more about Engineering Skills and Competencies including the Engineers Australia Stage 1 Competencies.
Unit information in detail
- Teaching methods, assessment and content.
Hours per week
Number of Weeks
|On Campus Workshop||3||12||36|
|Unspecified Activities Independent Learning|
Unit Learning Outcomes (ULOs)
In this unit, students will complete a project implementing the software-based components of an Industry 4.0 solution to a manufacturing and/or production problem. The project will require students to
- analyze the flows of data required throughout the system that is being designed
- evaluate the software platforms for suitability for managing these data flows and modelling of the system
- apply the relevant software platforms to create a model of the process being designed for the project.
- Reading materials.
A list of reading materials and/or required texts will be made available in the Unit Outline.