Imaging for Narrative and Storyboards

DDM10005 12.5 Credit Points Hawthorn Available to incoming Study Abroad and Exchange students

Duration

  • One Semester or equivalent
     
    This unit will be delivered on-line in Semester 2 2020 
     
     

Contact hours

  • 36 Hours per Semester

2020 teaching periods

Hawthorn

Higher Ed. Semester 2

Dates:
3 Aug 20 - 1 Nov 20

Results:
8 Dec 20

Last self enrolment:
16 Aug 20

Census:
31 Aug 20


Prerequisites

Admission into BH-DESCMN2 - Bachelor of Design (Communication Design) (Honours)
OR
Admission into BB-DESMCMN - Bachelor of Design/Bachelor of Media and Communication
OR
Admission into BA-FTVANI - Bachelor of Film and Television (Animation)
OR
Admission into BH-FTV2 - Bachelor of Film and Television (Honours) OR Admission into BA-FTV3 - Bachelor of Film and Television
OR
Admission into BA-ANI - Bachelor of Animation
OR
Admission into BB-GAMIANI - Bachelor of Games & Interactivity/Bachelor of Animation
OR
Admission into BA-SCRPRD - Bachelor of Screen Production
OR
Admission into BA-DESMM - Bachelor of Design (Multimedia Design)
OR
Admission into BA-DESCMN3 - Bachelor of Design (Communication Design)
OR
Admission into BA-DESCMN3S - Bachelor of Design (Communication Design)
OR
Admission into BA-DESDMD2 - Bachelor of Design (Digital Media Design)
OR
Admission into BA-DES - Bachelor of Design
OR
Admission into BB-DESBUS - Bachelor of Design/Bachelor of Business
OR
Admission into BA-GAMIA - Bachelor of Games and Interactivity

Aims and objectives

This unit aims to introduce students to the basic principles of drawing and imaging for narrative and storyboards. Students are encouraged to experiment and to explore within the drawing medium and to develop skills and techniques for creating pre-visualisation material for motion sequences, including motion graphics, video post-post production, user centred scenarios, film, animation and other narrative productions.

Students who successfully complete this unit will be able to:
1. Transfer key story and narrative elements into a series of visual images.
2. Apply observation skills and drawing with control, confidence and continuity to an illustrated project.
3. Apply systematic visual planning for motion sequence, video, film & animation productions to a series of visual images.
4. Apply principles of design such as balance, harmony and dominance, to a composition.
5. Apply a variety of drawing materials, techniques, styles, and applications to illustrated projects.
6. Produce pre-visualisations for narrative, motion sequence, motion graphics, video post-production, film and animation productions

Courses with unit

BA-DES: Bachelor of Design
BA-SCRPRD: Bachelor of Screen Production