Creative Industry Enterprise
Duration
- One Semester or equivalent
Contact hours
- 36 hours Fully online
On-campus unit delivery combines face-to-face and digital learning. For Online unit delivery, learning is conducted exclusively online.
Aims and objectives
After successfully completing this unit, you will be able to:
1. Critically evaluate the key methodologies of research and key sources of information related to creative industries
2. Demonstrate research skills and entrepreneurial thinking and writing skills and apply these to creative industries
3. Critically evaluate and create engagement plans and campaigns for creative industries
Unit information in detail
- Teaching methods, assessment, general skills outcomes and content.
Teaching methods
This unit will involve up to 150 hours of work including:
Type | Hours per week | Number of Weeks | Total |
Face to Face Contact | N/A |
|
|
Online Contact | 3 | 12 | 36 |
Specified Learning Activities Readings, posting to discussion board | 3 | 12 | 36 |
Unspecified Learning Activities Independent study, readings and assignment research | 6.5 | 12 | 78 |
TOTAL |
|
| 150 hours/12.5cp |
Assessment
Tasks and Details | Individual or Group | Weighting | Unit Learning Outcomes that this assessment task relates to |
Written Assignment | Individual | 60% | 1, 2, 3 |
Weekly Discussion Threads (12) | Individual | 40%
| 1, 2, 3 |
General skills outcomes
• Analysis skills
• Problem-solving skills
• Communication skills
• Ability to tackle unfamiliar problems
• Ability to work independently
Content
• Sources of research and data about creative industries
• Evaluation of research and reports about creative industries
• Entrepreneurial thinking and opportunity identification
• Creative industry engagement techniques and approaches
Study resources
- Reading materials.