Concepts and Narratives
Duration
One Semester or equivalent
Contact hours
- 36
On-campus unit delivery combines face-to-face and digital learning.
2023 teaching periods
Hawthorn Winter |
Hawthorn Higher Ed. Semester 2 | |
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Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Swinburne Online Teaching Period 1 |
Swinburne Online Teaching Period 2 | |
---|---|---|
Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Aims and objectives
1. Identify the key elements and principles of design
2. Interpret the mark as a medium of ideation, visual problem solving and design representation
3. Prepare a workbook/folio to document methods of exploration and ideas
4. Examine sequential design and the communication of idea, information and narrative
5. Develop concepts and ideas, using experimentation for creative and sustainable solutions
6. Reflect on and evaluate visual and tactile research documentation, mapping, model-making and visualisation techniques
Courses with unit
BA-DES (BA-DESS) Bachelor of DesignBB-DESBUS Bachelor of Design / Bachelor of Business
BA-EDUSEC Bachelor of Education (Secondary) – Visual Communication Design Specialisation
BH-DESCMN2 Bachelor of Design (Communication Design) (Honours)
BB-BUSCMN Bachelor of Business / Bachelor of Communication
Unit information in detail
- Teaching methods, assessment and content.
Teaching methods
Hawthorn
Type | Hours per week | Number of Weeks | Total |
On-campus Studio | 3 | 12 | 36 |
Specified Activities Various | 3 | 12 | 36 |
Unspecified Activities Independent learning | 6 | 12 | 72 |
TOTAL | 150 hours |
Swinburne Online
Type | Hours per week | Number of Weeks | Total |
Online Directed Online Learning and Independent Learning | 4 | 12 | 48 |
Specified Activities Various | 2 | 12 | 24 |
Unspecified Activities Independent learning | 6 | 12 | 72 |
TOTAL | 150 hours |
Assessment
Types | Individual/Group Role | Weighting | Unit Learning Outcomes (ULOs) |
Project 1 | Individual | Pass/Fail | 1, 3, 5 |
Project 2 | Individual | Pass/Fail | 1, 3, 4, 5, 6 |
Project 3 | Individual | Pass/Fail | 1, 2, 3, 4, 5, 6 |
Content
- Mark-making as analysis, representation, communication
- Imaging as idea, gesture, information
- Basic model making techniques
- 2d and 3d design representation techniques
- Compilation of Workbook/folio as a way of documenting design process and ideas
- Formatting for text and image
- Sequential design and narrative exploration
Study resources
- Reading materials.