
Motion Design Capstone Project
72 Hours
One Semester or equivalent
Hawthorn
Available to incoming Study Abroad and Exchange students
Overview
This unit is designed to illustrate the scope of the Motion Design discipline and group dynamics in real-world contexts. It enhances collaborative and project management skills for Motion Design. Students develop professional level design outcomes in response to a Motion Design project brief and are required to work across a range of technologies, applying commercial design tools, processes and methods.
Requisites
Teaching Periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
26-February-2024
26-May-2024
26-May-2024
Last self-enrolment date
10-March-2024
Census date
31-March-2024
Last withdraw without fail date
12-April-2024
Results released date
02-July-2024
Semester 2
Location
Hawthorn
Start and end dates
29-July-2024
27-October-2024
27-October-2024
Last self-enrolment date
11-August-2024
Census date
31-August-2024
Last withdraw without fail date
13-September-2024
Results released date
03-December-2024
Learning outcomes
Students who successfully complete this unit will be able to:
- Apply appropriate methods and processes to develop a Motion Design project in response to a professional design brief
- Synthesise a range of technologies, design tools and techniques to develop professional level Motion Design outcomes
- Effectively communicate, collaborate and project manage as part of a creative team
- Critically evaluate outcomes of the project through concise and coherent documentation, design outcomes, and presentations
- Research and illustrate professional competencies in the field of Motion Design, by composing a coherent body of research and project outcomes that can be used for professional engagement
Teaching methods
Sarawak
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
Face to Face Contact (Phasing out) Tutorial | 6.00 | 12 weeks | 72 |
Specified Learning Activities (Phasing out) Various | 3.00 | 12 weeks | 36 |
Unspecified Learning Activities (Phasing out) Independent Learning | 16.00 | 12 weeks | 192 |
TOTAL | 300 |
Hawthorn
Type | Hours per week | Number of weeks | Total (number of hours) |
---|---|---|---|
Face to Face Contact (Phasing out) Tutorial | 6.00 | 12 weeks | 72 |
Specified Learning Activities (Phasing out) Various | 3.00 | 12 weeks | 36 |
Unspecified Learning Activities (Phasing out) Independent Learning | 16.00 | 12 weeks | 192 |
TOTAL | 300 |
Assessment
Type | Task | Weighting | ULO's |
---|---|---|---|
Capstone Project 1 | Group | 40% | 1,2,3,4 |
Capstone Project 2 | Individual | 40% | 1,2,4,5 |
Review | Individual | 20% | 3,4 |
Content
This unit explores a wide range of topics related to the design and development of both Motion Design products and exhibitions. Topics may include:
- Project management
- Team management
- Research and strategy
- Concept generation
- Visual development
- Translating concepts across various media formats
- Technical development
- Exhibition design and production
- Design for marketing materials
- Portfolio expectations, preparation and presentation
- Employment strategies and self-promotion
Study resources
Reading materials
A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.