Overview

Students learn about the fundamentals of programming, starting with computational thinking skills and incorporating tools such as version control and IDEs. Students use Python and selected libraries to apply knowledge. Strategies for learning new languages, tools and code generation approaches are explored.

Requisites

Equivalent units

Technology Inquiry Project (COS60010)

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
02-March-2026
31-May-2026
Last self-enrolment date
15-March-2026
Census date
31-March-2026
Last withdraw without fail date
21-April-2026
Results released date
07-July-2026
Semester 2
Location
Hawthorn
Start and end dates
03-August-2026
01-November-2026
Last self-enrolment date
16-August-2026
Census date
01-September-2026
Last withdraw without fail date
22-September-2026
Results released date
08-December-2026

Unit learning outcomes

Students who successfully complete this unit will be able to:

  1. Demonstrate how to break down computational problems into manageable parts and represent algorithms using flowcharts and pseudocode, applying core programming constructs such as sequence, selection, iteration and decomposition.
  2. Build programs that apply structured programming principles, incorporating file input/output and built-in data structures, using the programming languages introduced in the unit.
  3. Demonstrate the appropriate use of professional software development tools, such as IDEs, terminals, debugging environments, and version control systems, and reflect on their role in effective programming practice.
  4. Critique and reflect on the broader impact of programming in professional and personal contexts by examining social, cultural and Indigenous perspectives, and considering how these insights inform ongoing development as a responsible and inclusive programmer.

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)

On-campus 
Lecture

1.00 12 weeks 12
On-campus 
Class
2.00 12 weeks 24
Live Online
Lecture
1.00 12 weeks 12
Unspecified Activities 
Independent Learning
8.50 12 weeks 102
Total     150

Assessment

Type Task Weighting ULOs
Portfolio Individual 20-30% 1,2,3,4
Project Individual/Group 15-25% 1,2,3,4
Project and Presentation Individual 30-40% 1,2,3,4
Weekly Class Tests Individual 10-20% 1,2,3

Content

  • Programming language syntax
  • Structured programming principles
  • Functional decomposition
  • Debugging techniques
  • Computational thinking
  • Contemporary programming practices
  • Processes for evaluating and learning new technologies
  • Software development tool usage, including version control and IDEs
  • Experimentation and performance measurement

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.