Introduction to Industry 4.0

MEE80003 12.5 Credit Points Hawthorn Available to incoming Study Abroad and Exchange students

Duration

  • One Semester or equivalent

Contact hours

  • 36 hours Face to Face + Blended

On-campus unit delivery combines face-to-face and digital learning.

2023 teaching periods

Hawthorn

Higher Ed. Semester 1

Dates:
27 Feb 23 - 28 May 23

Results:
4 Jul 23

Last self enrolment:
12 Mar 23

Census:
31 Mar 23

Last withdraw without fail:
14 Apr 23


Prerequisites

UG Engineering:
200 credit points

PG Engineering:
Admission into the Master of Engineering Science nested suite or Master of Professional Engineering

 

Aims and objectives

This unit of study aims to cover the skills and knowledge required to holistically optimise information flows using Industry 4.0 tools. The student will learn to research and use various technologies which include modelling software, PLM, augmented reality/virtual reality software.
 
 
Unit Learning Outcomes (ULO)
 
Students who successfully complete this unit will be able to:
 
1. Use modelling software to research, analyse and classify the current state (Lean and Industry 4.0 maturity) and identify fields of action. (K2, K5, S1)
2. Manage and optimise information flows from ideation to disposal using PLM. (S1, A3 A6)
3. Create digital twin using predictive analysis. (K4, S1)
4. Create augmented/Virtual reality-based tool to perform an Engineering task. (K2, K4, S1)
5. Create mobile app to monitor and control an Engineering system. (K4, S2, A3)
6. Develop and manage strategies to implement, collaborate, plan, and roadmap an engineering system using Industry 4.0 business models. (K6, S2, A2, A6, A7)
 
Swinburne Engineering Competencies (A1-7, K1-6, S1-4): find out more about Engineering Skills and Competencies including the Engineers Australia Stage 1 Competencies.