DFM Practice: Innovation & Interdisciplinary Collaboration 2
Duration
- One Semester or equivalent
Contact hours
- 36 per semester
On-campus unit delivery combines face-to-face and digital learning.
2024 teaching periods
Hawthorn Higher Ed. Semester 2 |
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Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Prerequisites
Aims and objectives
Students who successfully complete this unit will be able to:
1. Justify theoretical concepts and research methods relevant to understand, re-frame and inform creative problem solving for a complex problem.
2. Synthesise technical, human and economic factors into design solutions that are investigated through prototypes.
3. Foster an innovation culture through inclusive decision making, open mind-set and empathetic approaches to collaboration activities.
4. Produce detailed design solutions and critique the value in response to a research question.
5. Validate effectiveness of design solutions to application context.
6. Rationalise and implement effective collaboration strategies.
7. Critique and engage relevant stakeholder management techniques.
Courses with unit
MA-DESG Master of Design Elective unit only
Unit information in detail
- Teaching methods, assessment, general skills outcomes and content.
Teaching methods
This Unit will involve up to 150 hours of work including:
Type | Hours per week | Number of Weeks | Total |
Face to Face Contact Design Studio | 3 | 12 | 36 |
Online Contact( | n/a |
|
|
Specified Learning Activities Readings Group work meetings
|
2 3 |
12 12 |
24 36 |
Unspecified Learning Activities (includes independent study, assignment preparation, revision) | Recommended |
| 54 |
TOTAL |
|
| 150 hours/12.5cp |
Assessment
Types | Individual or Group task | Weighting | Assesses attainment of these ULOs |
Project Documentation & Prototypes | Group | 50% | 1, 2, 4, 5, 7 |
Project Presentation | Group
| 20% | 4, 5, 7 |
Collaboration Practice Reflection | Individual
| 30% | 3, 6 |
General skills outcomes
• Teamwork Skills
• Analysis Skills
• Problem Solving Skills
• Communication Skills
• Ability to tackle unfamiliar problems
• Ability to work independently
Content
- Innovation culture, low hierarchy, mind-set and language
- Prototyping techniques for creative problem solving
- Divergent and convergent thinking
- Interdisciplinary teamwork and self-awareness
- Innovation tools and design thinking processes
- Co-creation, empathy and inclusive collaboration approaches
- Iterative design development and user testing processes
- Low hierarchy and project management practices
- Value proposition and business model canvas tools
- Ethical and responsible conduct
- Design research strategies
- Professional project documentation and presentation techniques
- Stakeholder management techniques
Study resources
- Reading materials.