Sound and the Screen

MDA30019 12.5 Credit Points Hawthorn

Duration

  • One Semester or equivalent

Contact hours

  • 36

On-campus unit delivery combines face-to-face and digital learning.

Prerequisites

100 Credit Points

Aims and objectives

This unit introduces students to core concepts in screen sound cultures across film, television, videogames, streaming services, and other online digital platforms. Students will examine the industrial and technological histories of screen sound and music. They will consider major screen sound theoretical frameworks, and explore how technical developments in screen music and sound have impacted the forms and styles of film and TV. They will also consider how different music composition, performance, and sound design methods affect audiences. Ultimately, students will be equipped with the critical tools to analyse the intersections between the audio and visual dimensions of screen texts.


Students who successfully complete this unit will be able to:
1. Critically analyse how sound and music shape genre, form, and style in screen media
2. Identify the relationships between screen sound theory and practice
3. Relate specific screen texts, as well as types of screen media, to their technological and industrial contexts in music and sound design
4. Apply key principles of screen music and sound design to audio-visual practice

Courses with unit

BA-ARTMCO2 Bachelor of Arts (Media and Communication)
BA-ARTPROF Bachelor of Arts (Professional)
BA-ARTS2 Bachelor of Arts
BA-ARTS3 Bachelor of Arts
BA-CMNMS1 Bachelor of Communication (Media Studies)
BA-MCMN Bachelor of Media and Communication
BA-MCMPROF Bachelor of Media and Communication (Professional)
BB-ARTSC Bachelor of Arts/Bachelor of Science
BB-HSCMCMN Bachelor of Health Science/Bachelor of Media and Comm.
BB-LAWART Bachelor of Laws/Bachelor of Arts
BB-MCMNBUS Bachelor of Media and Communication/Bachelor of Business
BB-DESMCMN Bachelor of Design / Bachelor of Media and Communication