Software Development for Mobile Devices
Duration
- One Semester or equivalent
Contact hours
- 48 hours face to face + Blended
On-campus unit delivery combines face-to-face and digital learning.
2024 teaching periods
Hawthorn Higher Ed. Semester 2 |
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Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Swinburne Online Teaching Period 1 |
Swinburne Online Teaching Period 3 | |
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Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Prerequisites
Aims and objectives
Unit information in detail
- Teaching methods, assessment and content.
Teaching methods
Type | Hours per week | Number of Weeks | Total |
Live Online Lecture | 2 | 12 | 24 |
On Campus Class (Computer Lab) | 2 | 12 | 24 |
Online Directed Online Learning and Independent Learning | 1 | 12 | 12 |
Unspecified Activities Independent Learning | 7.5 | 12 | 90 |
TOTAL | 150 hours |
Type | Hours per week | Number of Weeks | Total |
Online Directed Online Learning and Independent Learning | 12.5 | 12 | 150 |
TOTAL | 150 hours |
Assessment
Types | Individual or Group task | Weighting | Assesses attainment of these ULOs |
Portfolio | Individual | 100% | 1,2,3 |
Content
- Mobile devices – Hardware, Operating Systems and Architecture
- Principles and techniques to use when developing applications for mobile platforms
- User Experience – Interaction Design and Usability Evaluation
Study resources
- Reading materials.