Introduction to Programming

COS10009 12.5 Credit Points Hawthorn, Sarawak Available to incoming Study Abroad and Exchange students

Duration

  • One Semester or equivalent

Contact hours

  • 54 Hours face to face + blended

On-campus unit delivery combines face-to-face and digital learning.

2024 teaching periods

Hawthorn

HB8  HE Block 8
Hawthorn

Higher Ed. Semester 1

Dates:
30 Oct 23 - 10 Dec 23

Results:
22 Dec 23

Last self enrolment:
30 Oct 23

Census:
10 Nov 23

Last withdraw without fail:
24 Nov 23

Dates:
26 Feb 24 - 26 May 24

Results:
2 Jul 24

Last self enrolment:
10 Mar 24

Census:
31 Mar 24

Last withdraw without fail:
12 Apr 24

More teaching periods

2023 teaching periods

Hawthorn

Higher Ed. Semester 2

Dates:
29 Jul 24 - 27 Oct 24

Results:
3 Dec 24

Last self enrolment:
11 Aug 24

Census:
31 Aug 24

Last withdraw without fail:
13 Sep 24

2024 teaching periods

Swinburne Online

Teaching Period 3
Swinburne Online

Teaching Period 1

Dates:
6 Nov 23 - 11 Feb 24

Results:
5 Mar 24

Last self enrolment:
19 Nov 23

Census:
1 Dec 23

Last withdraw without fail:
29 Dec 23

Dates:
11 Mar 24 - 9 Jun 24

Results:
2 Jul 24

Last self enrolment:
24 Mar 24

Census:
5 Apr 24

Last withdraw without fail:
26 Apr 24

Swinburne Online

Teaching Period 3

Dates:
4 Nov 24 - 9 Feb 25

Results:
4 Mar 25

Last self enrolment:
17 Nov 24

Census:
29 Nov 24

Last withdraw without fail:
27 Dec 24


Aims and objectives

This unit of study aims to introduce students to structured procedural programming and design.
 
Unit Learning Outcomes (ULO)
On successful completion of this unit students will be able to:
 
1. Apply code reading and debugging techniques to analyse, interpret, and describe the purpose of program code, and locate within this code errors in syntax, logic, style and/or good practice (K6, S1). 
2. Describe the principles of structured programming, and relate these to the syntactical elements of the programming language used and the way programs are developed (A2, S1). 
3. Construct small programs, using the programming languages covered, that include the use of arrays, functions and procedures, parameter passing with call by value and call by reference, custom data types, and pointers (K1, K2, K3, S2). 
4. Use modular and functional decomposition to break problems down functionally, represent the resulting structures diagrammatically, and implement these structures in code as functions and procedures (S3, A2, A4). 
 
Swinburne Engineering Competencies (A1-7, K1-6, S1-4): find out more about Engineering Skills and Competencies including the Engineers Australia Stage 1 Competencies.