Graphic Narratives: Comics, Graphic Novels, and Manga
Duration
- One Semester or equivalent
Contact hours
- 34 Hours
On-campus unit delivery combines face-to-face and digital learning.
2024 teaching periods
Hawthorn Higher Ed. Semester 2 |
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Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Aims and objectives
Students who successfully complete this unit will be able to:
1. Demonstrate critical understanding of theoretical and creative approaches to graphic narratives.
2. Synthesise complex ideas using graphic communications techniques and by creating graphic narratives.
3. Analyse canonical and popular examples of graphic narratives.
Courses with unit
BA-ARTS3PROF Bachelor of Arts (Professional)
BB-ARTBUS1 Bachelor of Arts/Bachelor of Business
BB-ARTSC Bachelor of Arts/Bachelor of Science
BB-LAWART Bachelor of Law/Bachelor of Arts
BA-MCMN Bachelor of Media and Communication
BB-HSCMCMN Bachelor of Health Science/Bachelor of Media and Communication
BB-LAWMCMN* Bachelor of Laws/ Bachelor of Media and Communication
BA-MCMPROF Bachelor of Media and Communication (Professional)
Unit information in detail
- Teaching methods, assessment, general skills outcomes and content.
Teaching methods
Type | Hours per week | Number of Weeks | Total |
Face to Face Contact Lecture | 1 | 12 | 12 |
Face to Face Contact Tutorial | 2 | 12 | 24 |
Specified Learning Activities Various (Readings, Writing exercises) | 3 | 12 | 36 |
Unspecified Learning Activities Independent Learning | 6.5 | 12 | 78 |
TOTAL | 150 hours |
Assessment
Types | Individual or Group task | Weighting | Assesses attainment of these ULOs |
Analysis Sheets | Individual | 30% | 1. 2, 3 |
Graphic Narratives | Individual | 40% | 1, 2, 3 |
Essay | Individual | 30% | 1, 2, 3 |
General skills outcomes
During this unit students will receive feedback on the following key generic skills:
• Analysis Skills
• Problem Solving Skills
• Communication Skills
• Ability to tackle unfamiliar problems
• Ability to work independently
Content
• Genre
• Alternative Comics
• The Comics Industry
• Authorship
• Audience Research
• Reception
• International Comics
• Manga
• Representation
• Comics and Conflict
• Comics in the Digital Age
Study resources
- Reading materials.