Overview

This unit explores the process of producing 3D visual effects and volumetric assets for screen productions. From pre-production, planning and visualisation, through to acquisition and post production, students will explore the creation of 3D assets for spatialised environments along with compositing procedures and practices. This unit is tailored for those with an interest in creating screen content using 3D visual effects and volumetric capture.

Requisites

Prerequisites

100 credit points

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
03-March-2025
01-June-2025
Last self-enrolment date
16-March-2025
Census date
31-March-2025
Last withdraw without fail date
24-April-2025
Results released date
08-July-2025
Semester 2
Location
Hawthorn
Start and end dates
04-August-2025
02-November-2025
Last self-enrolment date
17-August-2025
Census date
31-August-2025
Last withdraw without fail date
19-September-2025
Results released date
09-December-2025

Learning outcomes

Students who successfully complete this unit will be able to:

  • Plan a 3D visual effects project, including documentation and pre-visualisation
  • Use volumetric capture technology to capture assets suitable for visual effects post-production and compositing work
  • Apply the principles of 3D spatialised cinematography suitable for compositing and volumetric capture.
  • Integrate the principles of 3D visual effects software and post-production workflows and paths
  • Construct a professional 3D visual effects aesthetic
  • Produce a 3D visual effects piece for creative industry sectors
  • Evaluate the purposes and limitations of volumetric capture techniques and workflow as applied to a visual effects project

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
On-campus
Class
3.00  12 weeks  36
Specified Activities
Various
9.17 12 weeks  110
Unspecified Activities
Various
0.33  12 weeks  4
TOTAL     150

Assessment

Type Task Weighting ULO's
Visual Effects Planning and Pre-ProductionGroup 25% 1,5,6 
Visual Effects ProductionIndividual 25% 1,7 
Visual Effects ProductionIndividual 50% 2,3,4,5,6,7 

Content

  • 3D Visual effects and compositing principles
  • 3D Visual effects and volumetric capture acquisition and production tools
  • Advanced spatial cinematography & volumetric capture techniques
  • 3D Visual effects software and workflows, paths and processes

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.