Overview

This unit of study is a project-based unit in which students work in teams and aims to provide you with the skills to enquire and solve challenges oriented around computing technologies. You will also be provided with the skills to select and utilise appropriate computing technology tools to address these challenges. An Academic 'facilitator' will guide your learning towards achieving these outcomes.

Requisites

Teaching periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 2
Location
Hawthorn
Start and end dates
29-July-2024
27-October-2024
Last self-enrolment date
11-August-2024
Census date
31-August-2024
Last withdraw without fail date
13-September-2024
Results released date
03-December-2024

Learning outcomes

Students who successfully complete this unit will be able to:

  • Demonstrate the use of database modelling techniques to design a normalised database, based on user requirements
  • Demonstrate the use of mark up and presentation languages in creating web based applications
  • Describe the interaction between components of a web application, and comment on issues related to privacy, security, environmental sustainability, commercial and social issues
  • Conduct a comparative analysis of contemporary approaches to developing Internet applications, their purpose, internal architectures, and related issues
  • Apply project management skills to set goals, manage time, and write project management plans
  • Apply team frameworks and communicate within teams and stakeholders using appropriate verbal, written, and technological approaches

Teaching methods

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Live Online
Lecture
1.00  12 weeks  12
On-campus
Class
2.00  12 weeks  24
Live Online
Workshop
1.00  12 weeks  12
Unspecified Activities
Independent Learning
8.50  12 weeks  102
TOTAL     150

Assessment

Type Task Weighting ULO's
Laboratory Practicals Individual 5 - 15% 1,2,3,4,5
Applied Web Project Part 1 Individual/Group  30 - 50%  1,2,3,4,5,6 
Applied Web Project Part 2 Individual/Group 30- 50% 1,2,3,4,5,6

Hurdle

To pass this unit, you must:

(i) achieve an overall mark for the unit of 50% or more, and
(ii) complete the project to an acceptable standard.

A rubric will be used to determine if students have met the acceptable standard.

The rubric is available on Canvas; Students who do not successfully achieve hurdle requirements (i) and (ii) in full, will receive a maximum of 45% as the total mark for the unit.

Content

  • Database modelling techniques
  • Internet applications
  • Server scripting and database access
  • Project planning
  • Professional communication
  • Teamwork framework
  • Finding information and professional referencing
  • Digital sustainability

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.