Dr Dan Golding
PhD (Screen Studies), The University of Melbourne, Australia; Bachelor of Arts (Hons), The University of Melbourne, Australia
- Faculty of Health, Arts & Design
- School of Arts, Social Sciences and Humanities
- Department of Media and Communication
- AS329 Hawthorn campus
- ORCID profile
I am a Lecturer in Media and Communications at Swinburne University of Technology interested in the intersection of media history, cinema, videogames, and music. Here at Swinburne I teach the first year foundation unit Introduction to Media Studies as well as second and third year Cinema and Screen units. I also take responsibility for the First Year experience across the Media and Communication program.
I co-host a podcast about film music called Art of the Score and regularly do pre-concert talks for the Melbourne Symphony Orchestra. I also make popular video essays about film and music, and my channel has achieved almost one million views (https://www.youtube.com/c/DanGoldingVideoEssays). I also wrote, performed, recorded and edited the soundtrack for the PlayStation 4 videogame Push Me Pull You (House House, 2016).
As a journalist, I have over 200 publications in a wide range of venues, from ABC Arts, The Guardian, The Australian, Meanjin, The Walkley Magazine, Screen Education, Buzzfeed, Kill Your Darlings, to Metro Magazine (where I'm currently a contributing editor). My journalism for Crikey saw me awarded the 'Best Games Journalist' award at the 11th Annual Australian IT Journalism 'Lizzie' awards. I also wrote, presented, and edited the audio documentary series 'A Short History of Video Games' which was broadcast on ABC Radio National. I was also the Director of the Freeplay Independent Games Festival, Australia's longest-running independent games festival, from 2014-2017, and I'm now on the organisation's board.
In 2016 I co-authored my first book, 'Game Changers: From Minecraft to Misogyny, the Fight for the Future of Videogames' for Affirm Press with Leena van Deventer, and I'm currently awaiting publication of my second book with the University of Minnesota Press, 'Star Wars After Lucas', which traces the development of the Star Wars franchise under Disney. I have recently published academic work on VR ('Far From Paradise' at Convergence, 2017), cinema (on 'La La Land' at Senses of Cinema, 2017), and videogames ('Writing Games' for TEXT, 2018). I am also part of a research team working with Village Digital to develop a new framework for genre in the digital age.
I welcome applications from prospective PhD students in cinema studies (particularly history, spectacle, or Hollywood), videogame studies (particularly videogame culture, spatial design, or history), and media studies (with a generalised focus).
Arts and Culture; Media; Video Games
PhD candidate and honours supervision
Higher degrees by research
Accredited to supervise Masters & Doctoral students as Principal Supervisor.
Available to supervise honours students.
Communication, Journalism and Media Studies;Cultural Studies and Literature;Digital Media, Film and Television;Games
- 2013, Other, Excellence in Sessional Teaching, School of Culture and Communication, The University of Melbourne
- 2013, National, Best Games Journalist, 11th Annual Australian IT Awards ('Lizzies')
Also published as: Golding, Dan; Golding, D.; Golding, Daniel
This publication listing is provided by Swinburne Research Bank. If you are the owner of this profile, you can update your publications using our online form.
Grant information is currently offline and as such is unable to be displayed here. A further update will be provided in mid-January 2019.
- 2018-08-30: What makes a great film score? - Radio National
- 2017-06-15: The modern faces of gaming on Life Matters - Radio National
- 2017-05-04: Remembering Star Wars - ACMI
- 2017-04-10: Game Changers: From Minecraft to Misogyny - Right Now: Human Rights in Australia
- 2017-02-02: How Hans Zimmer changed film music forever - ACMI
- 2017-02-01: Goodbye 'Good Game:' the Only Video Game Show Ever Worth Watching - VICE Australia
- 2016-12-05: Why we should no longer consider Last Tango in Paris ‘a classic - The Conversation
- 2016-10-30: What was your favourite electronic game? - ABC - Rhianna Patrick
- 2016-10-26: Red Dead Redemption 2 Needs Kick-Ass Women To Be A True Western - Kotaku AU
- 2016-10-25: Are film scores the symphonic masterpieces of our time? - ABC Radio National (Drive)
- 2016-09-19: Dan Golding's brilliant response to the Marvel soundtrack originality debate - Boing Boing
- 2016-09-17: Why Is the Music in Marvel Movies So Forgettable? - Mental Floss
- 2016-09-16: A Theory of Film Music - Kotaku
- 2016-09-16: How Marvel stumbled where Interstellar and Lord of the Rings soared - Polygon
- 2016-09-16: Why You Can't Remember What Modern Movies Sound Like - Popular Mechanics
- 2016-09-15: A Theory of Film Music - YouTube
- 2016-09-15: Why Temp Music Is Not To Blame With Marvelâ€™s Score Problems - SlashFilm
- 2016-09-13: Why does blockbuster movie music all sound boring and the same? - Kottke
- 2016-09-06: Video Games struggle to capture Australia - ABC Radio National (Afternoons)
- 2016-07-21: The world's biggest creative industry - ArtsHub