Bachelor of Games and Interactivity/ Bachelor of Computer Science

with a major in Cybersecurity – Blended learning – on-campus and digital learning

BB-GAMCS Double degree Hawthorn Send me a link to this course

Course rules

To qualify for the award of Games and Interactivity / Bachelor of Computer Science, students must complete (400 credit points) as follows:

  • 12 core units (150 credit points)
  • 8 Games and Interactivity Major units (100 credit points)
  • 8 units of study from one of the following Computer Science majors: Cybersecurity, Data Science, Games Development, Network Design, Software Design, Software Development, Internet of Things (100 credit points)
  • 4 units of study (50 credit points) comprising of an advanced minor, minor, or electives.

Students must not complete more than 150 credit points (normally 12 units) at Introductory level.

A unit of study can only be counted once, where units are shared between majors and/or minors, students must choose an approved alternative.

Domestic students also have an opportunity to undertake a WIL Professional Placement. This option is not available to international students.

Professional placements
Professional placements are subject to a competitive selection process.

Students who undertake a 12-month professional placement are subject to the following course rules and must complete 475 credit points comprising:

  • 12 core units (150 credit points)
  • 8 Games and Interactivity Major units (100 credit points)
  • 8 units of study from one of the following Computer Science majors: Cybersecurity, Data Science, Games Development, Network Design, Software Design, Software Development, Internet of Things (100 credit points)
  • 4 units of study from the Professional Placement Co-Major (100 credit points)
  • 2 units of study (25 credit points) comprising of electives.

Students who elect to undertake a 6-month professional placement are subject to the following course rules and must complete 437.5 credit points comprising:

  • 12 core units (150 credit points)
  • 8 Games and Interactivity Major units (100 credit points)
  • 8 units of study from one of the following Computer Science majors: Cybersecurity, Data Science, Games Development, Network Design, Software Design, Software Development, Internet of Things (100 credit points)
  • 2 units of study from the Professional Placement Minor (50 credit points)
  • 3 units of study (37.5 credit points) comprising of electives

Maximum Academic Credit
The maximum level of credit that can be granted for the Bachelor of Games and Interactivity/Bachelor of Computer Science is 200 credit points (normally 16 units), 100 credit points maximum from each discipline