Our games and interactivity courses explore the role gaming has in modern society and how it has evolved into a creative, cultural, and sporting phenomenon — worth billions to the global economy.

To help you develop the practical, research, and communication skills required to work in a game lab environment, you'll tackle a range of practical analogue and digital game projects.

We also address the interplay of games and other media types by combining units from our media and communications courses. 

When you graduate, you’ll have the confidence and skills to apply your knowledge to the workplace. Future careers can be found in game and interface design, interactive content creation, rapid prototyping and more.

Browse our courses

Apply now to start in 2021

Did you know that not all unis are created equal? Some are ancient and made of bluestone, others are all about theory. At Swinburne, you won't just study the field you want to work in, you'll practice the work you'll do when you score your dream job. 

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Discover Pogo!

Kick-start a career in Games and Interactivity

STUDENT SUCCESS

'Pogo!' and 'Putty Party' are some of the amazing platforming games designed by Laura, a Bachelor of Arts (Games and Interactivity and Psychology) graduate.

Design your own Games and Interactivity career

Design your own Games and Interactivity career

STUDENT SUCCESS

David, a Bachelor of Games and Interactivity graduate, designed a game as part of his degree that was played by thousands of people at PAX Australia and Federation Square.

The Swinburne Advantage

An undergraduate degree must be about more than just knowledge – it’s also job readiness, professional experience and access to further opportunities. 

We partner with leading Australian and global organisations to offer students authentic workplace experiences. Our degrees can include placements, internships, industry-linked projects, study tours and more. This is your chance to work on real-life projects, solve day-to-day challenges in your field and gain the professional skills that put knowledge into practice. You’ll build invaluable skills and confidence, knowing you have what it takes to land a job by graduation or even before. 

Find out more about the Swinburne Advantage
  • Logo of the student game Putty Pals

    GRADUATE SUCCESS

    Putty Pals bounces its way onto Nintendo Switch

    A team of Swinburne games and interactivity graduates started Harmonious Games in 2016 and launched their first game, Putty Pals.

  • Student Emre observing at NASA

    GRADUATE SUCCESS

    One virtual leap for mankind

    Games and Interactivity graduate, Emre Deniz, is the creative lead of Earthlight, a virtual reality game set on the International Space Station.

    The game received so much attention from across the world that Emre and his colleagues at Opaque Media Group were invited to tour the facilities at NASA. This is the first time Australian game designers have been invited on-site.

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