Studio 2: Design Principles
Duration
- One semester or equivalent
On-campus unit delivery combines face-to-face and digital learning.
Prerequisites
Admission into either:
- GC-DESG Graduate Certificate of Design
- GD-DESG Graduate Diploma of Design
- MA-DESG Master of Design
- MA-ARC Master of Architecture
- MA-UD Master of Urban Design
Aims and objectives
This unit contains a suite of possible design studios that address the fundamentals of 2D or 3D or interactive and motion-based design. A key aim of the unit is to generate critical understanding of particular design disciplines, their social context and key modes of production. Participation in this unit enables a student to enhance their skills or to learn new ones in a discipline they may only have limited experience in. Students will be involved in independent or group-based study, thorough investigation of the design discipline on offer, and shall create design responses to projects of a professional quality.
Unit Learning Outcomes (ULO)
Students who successfully complete this unit will be able to:
1. Design a project with established outcomes by utilising relevant digital technologies
2. Create a practical and iterative design methodology and process for executing design projects
3. Distinguish the relative strengths of different design tools within design projects
4. Synthesise multiple design possibilities into a single proposition that provides value to specific users
5. Explain the investigative process and outcomes through concise, coherent and well-structured documentation, design outcomes and presentations
Unit information in detail
- Teaching methods, assessment and content.
Teaching methods
Hawthorn
Type | Hours per week | Number of Weeks | Total |
On Campus | 6 |
12 | 72 |
Specified Learning Activities Various | 10 | 12 | 120 |
Unspecified Activities Individual Study | 9 | 12 | 108 |
TOTAL | 300 hours |
Assessment
Types | Individual/Group Role | Weighting | Unit Learning Outcomes (ULOs) |
Project and Presentation | Individual/Group | 40% | 4, 5 |
Design Project | Individual/Group | 40% | 2, 3 |
Project Proposal | Individual/Group | 20% | 1, 2, 3 |
Content
- Acquire knowledge of design fundamentals relevant to discrete discipline areas of design (eg. 2D design)
- The generation and critique of design concepts with the subsequent development of designs into proposed outcomes
- An understanding of relevant software (eg. CAD for 3D design)
- Solving complex problems through design
- Preparation of design outcomes of a professional quality in response to a design brief
Study resources
- Reading materials.
Reading materials
A list of reading materials and/or required texts will be made available in the Unit Outline.