Sound Design for Screen

FTV30016 12.5 Credit Points Hawthorn Available to incoming Study Abroad and Exchange students

Duration

  • One Semester

Contact hours

  • 36

On-campus unit delivery combines face-to-face and digital learning.

2022 teaching periods

Hawthorn

Higher Ed. Semester 1

Dates:
28 Feb 22 - 29 May 22

Results:
5 Jul 22

Last self enrolment:
13 Mar 22

Census:
31 Mar 22

Last withdraw without fail:
15 Apr 22


Aims and objectives

This unit explores film, animation, games and screen production soundtracks, and provide the basis for the development of listening skills in regard to sound production. It will introduce concepts and technical approaches to soundtrack production. It will focus on the conceptual role of the soundtrack within screen narratives. Students will be encouraged to take a critical stance to the use of sound, and explore the potential of sound and sound production in this context.

Students who successfully complete this Unit should be able to:
1. Articulate conceptual and aural awareness in relation to soundtrack case studies;
2. Investigate and critique soundtracks;
3. Apply post-production skills by engaging in and providing solutions to a series of technical sound post-production problems;
4. Articulate and use sound treatment as a conceptual and narrative tool whilst engaging with technical issues;
5. Apply best practice industry standard methodologies in regard to sound post-production and sound design.