Multi-Sensory Design Anthropology
Duration
- One semester.
Contact hours
- 36 hours per semester
On-campus unit delivery combines face-to-face and digital learning.
Prerequisites
Aims and objectives
This theory-driven studio unit aims to provide students with the skills to evaluate cultural perceptions of sensory experience and how it affects the design of communications, objects, environments, interactions, and processes. Students will be required to develop, measure, and iterate on a design artefact project, with appropriate documentation.
On successful completion of this unit, the student will be able to:
1. Distinguish among the roles of the senses in culture and design practice.
2. Construct theoretical frameworks to understand cultural differences in sensory modalities.
3. Select appropriate methodologies to measure sensory perception.
4. Create tangible design outputs through the translation of sensory values.
Compare the concepts of neuro-affective design and multisensory ethnography.
On successful completion of this unit, the student will be able to:
1. Distinguish among the roles of the senses in culture and design practice.
2. Construct theoretical frameworks to understand cultural differences in sensory modalities.
3. Select appropriate methodologies to measure sensory perception.
4. Create tangible design outputs through the translation of sensory values.
Compare the concepts of neuro-affective design and multisensory ethnography.
Courses with unit
This unit is no longer offered
A unit of study offered onsite within the Masters of Design (Design Anthropology) program.
Unit information in detail
- Teaching methods, assessment, general skills outcomes and content.
Teaching methods
Teaching is conducted in a integrated model of lecture-tutorial based studio, through lectures, group discussions, site visits, demonstrations and critiques. Students present their work to the group at the end of each project.
Assessment
Weekly Concept Blog Individual15%
Contextual Percept Report Individual 20%
Final Project Presentation and Documentation Individual 40%
Letter of Self-Commitment (personal development statement) Individual 25%
Please note that weightings are indicative.
Contextual Percept Report Individual 20%
Final Project Presentation and Documentation Individual 40%
Letter of Self-Commitment (personal development statement) Individual 25%
Please note that weightings are indicative.
General skills outcomes
Given the importance of human understanding to design strategy and innovation, HDG652 Multi-sensory Design Anthropology produces students with the following Graduate Attributes:
· Adaptable and able to manage change
· Aware of local and international environments in which they will be contributing (e.g. socio-cultural, economic, natural)
· Entrepreneurial in contributing to innovation and development within their business, workplace or community
HDG652 Multi-sensory Design Anthropology provides students with the following Key Generic Skills:
· Analysis skills
· Problem solving skills
· Ability to tackle unfamiliar problems
· Ability to work independently
· Adaptable and able to manage change
· Aware of local and international environments in which they will be contributing (e.g. socio-cultural, economic, natural)
· Entrepreneurial in contributing to innovation and development within their business, workplace or community
HDG652 Multi-sensory Design Anthropology provides students with the following Key Generic Skills:
· Analysis skills
· Problem solving skills
· Ability to tackle unfamiliar problems
· Ability to work independently
Content
The unit explores the following themes:
· Multi-sensory Experience Design
· Anthropology of the Senses
· Design and Emotion
· Multi-sensory Experience Design
· Anthropology of the Senses
· Design and Emotion
Study resources
- Reading materials.
Reading materials
Howe, D. (ed.) (2005). Empire of the Senses: the Sensual Culture Reader. Oxford, UK: Berg.
Additional references will be made available via Blackboard or another online platform.
Additional references will be made available via Blackboard or another online platform.