Computer Modelling, Analysis and Visualisation
Duration
- One Semester or equivalent
Contact hours
- 36 hours face to face + blended
On-campus unit delivery combines face-to-face and digital learning.
2023 teaching periods
Hawthorn Higher Ed. Semester 2 |
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Dates: Results: Last self enrolment: Census: Last withdraw without fail: |
Prerequisites
Undergraduate Students:200 credit points
Postgraduate Students:
Nil
Aims and objectives
This unit aims to provide an appreciation of the various CAD/CAM/CAE tools available to the manufacturing industry, and practical experience in their use.
Unit Learning Outcomes (ULO)
1. Identify the various CAD/CAM/CAE tools and their applications in the manufacturing industry A3.
2. Apply computer modelling and analysis software tools in the design process (K1, K2, K3, K5, S1, S2, A1, A2, A4, A5, A6, A7)
3. Create and analyse surface models to assist the design process (K2, K3)
4. Create and analyse simple kinematic mechanisms (K1, K2, K3).
5. Evaluate CAD/CAE simulation results against experimental results (K1, K2, S2, A2, A4, A6, A7)
Unit Learning Outcomes (ULO)
Students who successfully complete this unit will be able to:
2. Apply computer modelling and analysis software tools in the design process (K1, K2, K3, K5, S1, S2, A1, A2, A4, A5, A6, A7)
3. Create and analyse surface models to assist the design process (K2, K3)
4. Create and analyse simple kinematic mechanisms (K1, K2, K3).
5. Evaluate CAD/CAE simulation results against experimental results (K1, K2, S2, A2, A4, A6, A7)
6. Describe the advances in modelling and the techniques available to industry, including virtual reality K4, A2, A3, A4.
Swinburne Engineering Competencies (A1-7, K1-6, S1-4): find out more about Engineering Skills and Competencies including the Engineers Australia Stage 1 Competencies.
Unit information in detail
- Teaching methods, assessment and content.
Teaching methods
Hawthorn
Type | Hours per week | Number of Weeks | Total |
On Campus Lecture | 1 | 12 | 12 |
On Campus Class (Computer Labs) | 2 | 12 | 24 |
Unspecified Activities Independent Learning | 9.5 | 12 | 114 |
TOTAL | 150 hours |
Assessment
Types | Individual/Group Role | Weighting | Unit Learning Outcomes (ULOs) |
Examination | Individual | 40-50% | 1,2,3,4,6 |
Online Quiz | Individual | 10-% | 1,2,3,4,6 |
Project Report | Group | 40-60% | 2,3,4,5 |
Hurdle
As the minimum requirements of assessment to pass a unit and meet all Unit Learning Outcomes to a minimum standard, a student must achieve:
(i) an aggregate mark of 50% or more, and
(ii) at least 40% in the final exam. Students who do not successfully achieve hurdle requirement
(ii) will receive a maximum of 45% as the total mark for the unit.
Content
• Introduction: Simulation, development, design, prototyping, experimentation, available systems, applications.
• FEM and FEA: Fundamentals, 2D and 3D elements, modelling techniques, mesh generation, linear static, dynamic, transient, structural, kinematic, sensitivity studies, optimisation.
• Space Curves and Surfaces: Theory, parametric representation of curves and surfaces, relationship to CAD, curvature, smoothing, applications.
• Parametric Design: Introduction to parametric design, hierarchy of parametric systems, optimisation, form-feature design, applications.
• Kinematic Modelling: Elements of kinematic models, techniques, mechanisms, applications.
• Emerging technologies: Virtual reality, types of VRs, virtual product development, applications, global trends.
• FEM and FEA: Fundamentals, 2D and 3D elements, modelling techniques, mesh generation, linear static, dynamic, transient, structural, kinematic, sensitivity studies, optimisation.
• Space Curves and Surfaces: Theory, parametric representation of curves and surfaces, relationship to CAD, curvature, smoothing, applications.
• Parametric Design: Introduction to parametric design, hierarchy of parametric systems, optimisation, form-feature design, applications.
• Kinematic Modelling: Elements of kinematic models, techniques, mechanisms, applications.
• Emerging technologies: Virtual reality, types of VRs, virtual product development, applications, global trends.
Study resources
- Reading materials.
Reading materials
A list of reading materials and/or required texts will be made available in the Unit Outline.