Overview

This unit is a capstone industry project unit that provides students with professionally focused learning experiences during their final year of study. Students work in a team, supervised to engage with the client(s) to identify and evaluate business needs and requirements and then propose and/or develop and implement solutions. It consolidates and integrates student learning with real world practice by applying principles and concepts pertaining to Business Digitalisation. Over 12 weeks students will have the opportunity to apply and develop their analytical, critical thinking, problem solving, technical and project management skills, to design, develop, and implement practical technology solutions for real world business problems.

Requisites

Prerequisites
INF30029 Information Technology Project Management

Rule

187.5 credit points from a Single Degree and 275 credit points from a Double Degree
AND
INF30029 Information Technology Project Management OR INF30033 IT Program and Project Management

Teaching Periods
Location
Start and end dates
Last self-enrolment date
Census date
Last withdraw without fail date
Results released date
Semester 1
Location
Hawthorn
Start and end dates
26-February-2024
26-May-2024
Last self-enrolment date
10-March-2024
Census date
31-March-2024
Last withdraw without fail date
12-April-2024
Results released date
02-July-2024
Semester 2
Location
Hawthorn
Start and end dates
29-July-2024
27-October-2024
Last self-enrolment date
11-August-2024
Census date
31-August-2024
Last withdraw without fail date
13-September-2024
Results released date
03-December-2024

Learning outcomes

Students who successfully complete this unit will be able to:

  • Analyse a real world problem in an industry based setting and recommend or develop solutions which are practical and effective utilising appropriate tools, techniques and methods
  • Develop constructive arguments to justify proposed advice, recommendations or solutions
  • Apply project management methods to appraise, plan, design, manage and execute a small-scale project
  • Demonstrate intellectual independence as a critical and reflective learner
  • Demonstrate professional behaviours through effective leadership, teamwork and communication skills with all project stakeholders

Teaching methods

Sarawak

Type Hours per week Number of weeks Total (number of hours)
On-campus
Class
2.00 12 weeks 24
Online
Lecture
1.00 12 weeks 12
Unspecified Activities
Independent Learning
9.50 12 weeks 114
TOTAL150

Hawthorn

Type Hours per week Number of weeks Total (number of hours)
Online
Lecture
2.00 12 weeks 24
Live Online
Class
1.00 12 weeks 12
Unspecified Activities
Various
9.50 12 weeks 114
TOTAL150

Assessment

Type Task Weighting ULO's
PortfolioIndividual 25 - 35% 1,2,3,4,5 
PortfolioGroup 65 - 75% 1,2,3,4,5 

Content

  • Communication and professional skills in dealing with clients, project supervisor(s) and colleagues
  • Problem definition, scope and requirements gathering
  • Requirements Modelling
  • Design, HCI, User Interface
  • Design, Usability, User Interface
  • Project planning and management
  • Agile development
  • Test planning, execution and record-keeping
  • Presentation Skills
  • Technical documentation
  • Personality and team roles
  • Application development and configuration

Study resources

Reading materials

A list of reading materials and/or required textbooks will be available in the Unit Outline on Canvas.