Bachelor of Games and Interactivity/ Bachelor of Applied Innovation

with majors in Games and Interactivity and Applied Innovation – Blended learning – on-campus and digital learning

BB-GAMAIN Double degree Hawthorn Send me a link to this course

Selected major: Games and Interactivity

Learn about the role of games in contemporary society and how games are developing as a cultural industry. Undertake a range of projects focusing on analog and digital games, and develop practical and creative research and communication skills in a games lab environment. Become equipped with the skills needed to work in the rapidly evolving games industry as well as the broader digital media sector.

Selected major: Applied Innovation

Gaming and interactive play are embedded in our culture, even in non-game-related industries. This makes Swinburne’s unique Bachelor of Games and Interactivity/Bachelor of Applied Innovation double degree particularly apt to those who recognise the role innovation plays in society’s development.

Our teaching philosophy aims to get to the creative core of play. Gain important knowledge about how games are developing as a cultural industry. Collaborate in small and large interdisciplinary groups designing, developing and playtesting games in a studio environment. Engage in subjects involving game development, animation, media studies, psychology, business, and software engineering - all leading toward the development of an original game title in your final year.

Augmenting your gaming study, the Bachelor of Applied Innovation teaches you to make decisions of impact, based on analytical and strategic thinking, human understanding and respect for future generations. Immersed in an interdisciplinary environment supported by specialist academic teams who encourage a collaborative and entrepreneurial spirit, you’ll be challenged and inspired to develop transformative solutions to the complex challenges of today and the emerging opportunities of the future.

Graduate prepared to work in interactive content creation, game design, interface design, and rapid prototyping. Or pursue a non-games career in the broader media, multimedia and communications sectors. Your innovation skills will also provide career options such as innovation lead, strategic designer, human-centred researcher, and innovation strategist.

ATAR 65 2023 Guaranteed Entry ATAR

Start dates

Hawthorn campus

  • Semester 1 - 26 February 2024
  • Semester 2 - 29 July 2024

View application and start dates

Duration

4 years full-time or equivalent part-time

Full-time, Part-time

VTAC codes

  • 3400212801 (CSP)
  • 3400212803 (IFP)