Bachelor of Games and Interactivity/ Bachelor of Animation

Blended learning – on-campus and digital learning

BB-GAMIANI Double degree Hawthorn Send me a link to this course

Course rules

To qualify for the award of Games and Interactivity / Bachelor of Animation, students must complete (400 credit points) as follows:

  • 8 Animation core units (100 credit points)
  • 4 Games and Interactivity core units (50 credit points)
  • 7 units of study from the Animation major (100 credit points)
  • 8 units of study from the Games and Interactivity major (100 credit points)
  • 4 units of study (50 credit points) comprising a minor or electives.

Students must not complete more than 187.5 credit points (normally 15 units) at Introductory level. A unit of study can only be counted once, where units are shared between majors and/or minors, students must choose an approved alternative.

Domestic students also have an opportunity to undertake a Work Integrated Learning (WIL) Professional Placement. This option is not available to international students.

Professional placements
Professional placements are subject to a competitive selection process.

Students who undertake a 12-month professional placement are subject to the following course rules and must complete 475 credit points comprising:

  • 8 Animation core units (100 credit points)
  • 4 Games and Interactivity core units (50 credit points)
  • 7 units of study from the Animation major (100 credit points)
  • 8 units of study from the Games and Interactivity major (100 credit points)
  • 4 units of study from the Professional Placement Co-Major (100 credit points)
  • 2 units of study (25 credit points) comprising of electives.

Students who elect to undertake a 6-month professional placement are subject to the following course rules and must complete 437.5 credit points comprising:

  • 8 Animation core units (100 credit points)
  • 4 Games and Interactivity core units (50 credit points)
  • 7 units of study from the Animation major (100 credit points)
  • 8 units of study from the Games and Interactivity major (100 credit points)
  • 2 units of study from the Professional Placement Minor (50 credit points)
  • 3 units of study (37.5 credit points) comprising of electives

Maximum Academic Credit
The maximum level of credit that can be granted for the Bachelor of Games and Interactivity/Bachelor of Animation is 200 credit points (normally 16 units), 100 credit points maximum from each discipline