Professor Melanie Swalwell
- School of Social Sciences, Media, Film and Education
- Department of Film and Animation
- AS426 Hawthorn campus
Melanie Swalwell is Professor of Digital Media Heritage in the Centre for Transformative Media Technologies at Swinburne University. Melanie’s research focuses on the creation, use, preservation, and legacy of complex digital artefacts such as videogames and media artworks.
Currently, Melanie is leading two Digital Media Heritage and Preservation ARC Linkage projects: “Play It Again: Preserving Australian videogame history of the 1990s” (see www.playitagainproject.com), and “Archiving Australian Media Arts: Towards a best practice method and national collection” (see http://www.aama.net.au). In addition, she is Project Leader for "The Australian Emulation Network: Born Digital Cultural Collections Access", an ARC LIEF awarded to a consortium of universities and GLAM organisations. An ARC Future Fellow from 2014-18, Melanie continues to research "Creative Micro-computing in Australia, 1976-92".
Melanie manages the running of the Digital Heritage Lab at Swinburne, a collection of functioning vintage computer hardware and facilities for the imaging of disks originally set up by Dr Denise de Vries, now directed by Dr Cynde Moya.
Melanie is the author of Homebrew Gaming and the Beginnings of Vernacular Digitality (MIT Press), as well as many chapters and articles on the histories of digital games. She is the editor of Game History and the Local (Palgrave, 2021), and co-editor of Fans and Videogames: Histories, fandom, archives (with Helen Stuckey and Angela Ndalianis, Routledge, 2017), and The Pleasures of Computer Gaming: Essays on cultural history, theory and aesthetics (with Jason Wilson, McFarland, 2008).
PhD candidate and honours supervision
Higher degrees by research
Accredited to supervise Masters & Doctoral students as Principal Supervisor.
Fields of Research
- Screen And Digital Media - 360500
Also published as: Swalwell, Melanie; Swalwell, M.
This publication listing is provided by Swinburne Research Bank. If you are the owner of this profile, you can update your publications using our online form.
Recent research grants awarded
- 2022: Emulation Stations at National Communications Museum *; National Communications Museum Fund Scheme
- 2020: Archiving Australian Media Arts: Towards a method and national collection *; ARC Linkage Projects Scheme
- 2020: Play It Again: Preserving Australian videogame history of the 1990s *; ARC Linkage Projects Scheme
- 2014: Creative Micro-computing in Australia, 1976-1992 *; ARC Future Fellowships
* Chief Investigator
- 2023-07-25: Hard copies of video games pre-2010 difficult to find - Radio New Zealand First Up
- 2023-07-13: Vintage video games at risk of extinction - ABC Radio PM
- 2022-12-15: How The Commodore 64 Revolutionized Gaming - Innovation Heroes
- 2022-10-27: Celebrating World Day for Audiovisual Heritage - 2mce
- 2022-07-03: Melanie Swalwell - Homebrew Gaming and the Beginnings of Vernacular Digitality - Autocode
- 2022-03-19: Six vintage games exhibited at ACMI & playable on mobile devices - 9 news
- 2020-10-31: How Video Games Transformed our World - ABC Radio Nightlife