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Faculty of Life and Social Science

 
Games and Interactivity at Swinburne

The Bachelor of Arts course aims to develop a broad knowledge of the game and game development industry and its relationship to society and popular culture. You will study a range of subjects from areas such as interactive gaming, 3D modelling and animation, multimedia design and technology, through to the political economy of the media and the sociological impact of electronic games.

Students interested in programming and games development may wish to consider the Multimedia/Science course. This provides students with a broad range of multimedia production skills combined with extensive skills in the software engineering and development required to develop games and interactive applications

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