Exchanging Online Narratives for Leisure: A Legitimate
Learning Space
Author: Nicola F. Johnson
Abstract
The Story Exchange section of the Sims 2 website offers Sims 2 players a forum to read and
review other players’ original stories which they have written while playing The Sims 2. This
article draws on interview data from Sarah, a 15-year-old female involved in reading and
evaluating these online stories. Analysis of Sarah’s experiences in playing The Sims 2 and
using the Story Exchange website suggest that players who engage with these particular
online narratives determine quality indicators of the stories, without guidance or instruction
from external structures or authorities. Following this point, this Story Exchange is presented
not only as an avenue of leisure, pleasure and informal learning, but one that is out of
alignment with structures and institutions of formal schooling. This article argues that sites
such as these should be read as legitimate learning spaces.
Dr Nicola F. Johnson is a Lecturer in Curriculum and Teacher Education at the Faculty
of Education, University of Wollongong, Australia. Her current research examines the
technological expertise of young people using a web-based environment (The Teenage
Expertise Network). She has recently published a monograph with Ashgate (Feb 2009)
entitled, The multiplicities of Internet addiction: The misrecognition of leisure and
learning.