Vol 7, Number 1, 2009

pp: 15 - 27  indexspacer
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Exchanging Online Narratives for Leisure: A Legitimate Learning Space

Author: Nicola F. Johnson

Abstract

The Story Exchange section of the Sims 2 website offers Sims 2 players a forum to read and review other players’ original stories which they have written while playing The Sims 2. This article draws on interview data from Sarah, a 15-year-old female involved in reading and evaluating these online stories. Analysis of Sarah’s experiences in playing The Sims 2 and using the Story Exchange website suggest that players who engage with these particular online narratives determine quality indicators of the stories, without guidance or instruction from external structures or authorities. Following this point, this Story Exchange is presented not only as an avenue of leisure, pleasure and informal learning, but one that is out of alignment with structures and institutions of formal schooling. This article argues that sites
such as these should be read as legitimate learning spaces.

Keywords: Sims 2 – informal learning – leisure

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About the Author

Dr Nicola F. Johnson is a Lecturer in Curriculum and Teacher Education at the Faculty of Education, University of Wollongong, Australia. Her current research examines the technological expertise of young people using a web-based environment (The Teenage
Expertise Network). She has recently published a monograph with Ashgate (Feb 2009) entitled, The multiplicities of Internet addiction: The misrecognition of leisure and learning.

Contact:
nicolaj@uow.edu.au

International Journal of Emerging Techologies and Society © 2008 Faculty of Life and Social Sciences, Swinburne University of Technology spacer