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Maya Rigging - Using common rigging techniques to rig a biped tongue character

Author: Steven Murdoch

This series of tutorials guide you through the rigging of a simple tongue looking creature, using common rigging methods such as the reverse foot lock, spline IK and creating easy to animate controllers, while maintaining a clean scene.

Download the tongue creature source files here.

Creating a joint structure
This video looks at setting up and naming the joint structure for the tongue creature. These methods can be applied to all rigging situations and projects.
bulletLaunch Video (7m 08s)

Setting joint orientation and creating a reverse foot lock
Setting the joint orientations is a very important aspect of rigging, it's extremely important to make sure all of your joints are pointing down the same axis, making animating a breeze!
This tutorial also looks at using a method called a reverse foot lock, allowing the character feet to easily slide along the ground.
bulletLaunch Video (6m 49s)

Creating and attaching controllers to the rig
Making the animation process easier is the goal of rigging, as well as creating a flexible rig too!
This tutorial shows you how to create and attach controllers to the moving parts of your rig.
bulletLaunch Video (7m 54s)

Setting up the spine using a spline IK method
There are many techniques out there for creating a spine, the spline IK method is easy to create, and offers a great deal of movement.
bulletLaunch Video (10m 46s)

Cleaning up the rig and scene file
Once everything is setup and working, it's important to clean the scene, using the outliner and display layer editor. This tutorial shows you how to clean everything up, making you look like a pro to anyone else in the 3D production pipeline.
bulletLaunch Video (7m 52s)

 
 
This tutorial was recorded using Autodesk Maya 2008 Unlimited.
Some aspects of this tutorial may differ depending on the software version being used.
 
 

 

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Comments

2009-03-01: Jery said:
This is so cool. I love your tutorials.

2009-03-24: Rowan said:
is this the tongue that was in that ad???

sweet tute

2009-03-25: steven said:
No, it's not. The one you are talking about is much better!
This is just a quick model to teach this rigging exercise.

2009-06-19: sathish said:
full version not showed beause
i am learning rigging my problem

2009-07-21: egbune cheche said:
Quite elucidate and illuminating.Thanks for simplifying the rigging process.

2009-09-02: Pooja arora said:
THANK U SOO MUCH ALL UR TUTORIALS HAV REALLY HELPED ME ALOT ..
I HAV SOME DOUBTS IN STEACH N SQUASH , IF U COULD ADD MORE TUTORIALS FOR TAT ...
THANKS

2009-09-03: Pooja arora said:
pls upload d tutorial for skinning of dis character..
THANKS ALOT !!

2009-09-03: Steven said:
There is no video for skinning this character, however you could watch Part 15, of the "Maya Rigging - Rigging a biped character for animation" tutorial, which covers the fundemental tools and methods of binding and weight painting a character.

2010-12-24: BooYow said:
Thanks for the Tutorial Man it really made a difference!

2011-06-04: Bessy said:
Rigging is very time consuming,
and I found it quite tiring.
But your tutorial made it more clear to me (and fun). Thanks a lot. I've learn a lot watching it.

2011-09-20: Pandaboy said:
This is awesome! it's my first time properly setting up a character & creating controllers, and it went really smooth when following your tutorial!
I am missing hand rigging though.. not sure how to correctly set it up xD.

2012-04-28: Need Help said:
The spline video isn't working. Is there anyway that I can watch it? I've got a hand in and am totally stuck, as I cant link the third and fifth video without the missing tutorial

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