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Flash Sound Object Part 4 - Switch sounds and stay in sync

Author: Bill Trikojus

This tutorial focuses on a Flash application that contains multiple sounds all playing in sync with each other.  Boy-band jokes aside, how would you swap one of these sounds with a sound from the library and keep them all playing... in time?  It's not hard - this tutorial will show you how.

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Part one

bulletLaunch video file

   

Download the finished source files here

Download extra source file here. This example shows to make buttons load a specific sound (instead of 'Next' and 'Previous' as shown in the tutorial) and also how to make a set of buttons that jump between up and down states.

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